diff --git a/fsl/fslview/slicecanvas.py b/fsl/fslview/slicecanvas.py index cdd75016ebfbfa34a18a6824d6ab55a053660329..4af3d6c9aabc685dd3f7ae02e6cf4f28881ef63d 100644 --- a/fsl/fslview/slicecanvas.py +++ b/fsl/fslview/slicecanvas.py @@ -726,10 +726,6 @@ class SliceCanvas(wxgl.GLCanvas): # disable interpolation gl.glShadeModel(gl.GL_FLAT) - # enable 1D and 3D textures - gl.glEnable(gl.GL_TEXTURE_1D) - gl.glEnable(gl.GL_TEXTURE_3D) - for image in self.imageList: # The GL data is stored as an attribute of the image, @@ -833,10 +829,6 @@ class SliceCanvas(wxgl.GLCanvas): gl.glDisableVertexAttribArray(self.voxYPos) gl.glDisableVertexAttribArray(self.voxZPos) - - gl.glDisable(gl.GL_TEXTURE_1D) - gl.glDisable(gl.GL_TEXTURE_3D) - gl.glUseProgram(0) # A vertical line at xpos, and a horizontal line at ypos @@ -846,11 +838,11 @@ class SliceCanvas(wxgl.GLCanvas): xverts[:, self.xax] = self.xpos xverts[:, self.yax] = [self.ymin, self.ymax] - xverts[:, self.zax] = self.zpos+1 + xverts[:, self.zax] = self.zpos + 1 yverts[:, self.xax] = [self.xmin, self.xmax] yverts[:, self.yax] = self.ypos - yverts[:, self.zax] = self.zpos+1 - + yverts[:, self.zax] = self.zpos + 1 + gl.glBegin(gl.GL_LINES) gl.glColor3f(0, 1, 0) gl.glVertex3f(*xverts[0])