diff --git a/fsl/fsleyes/gl/wxglslicecanvas.py b/fsl/fsleyes/gl/wxglslicecanvas.py index 91a0c15b925a28c203c789526331f8750641dec8..ab9e9dee12a0bed8a1b072287d5b101271f759bd 100644 --- a/fsl/fsleyes/gl/wxglslicecanvas.py +++ b/fsl/fsleyes/gl/wxglslicecanvas.py @@ -63,7 +63,7 @@ class WXGLSliceCanvas(slicecanvas.SliceCanvas, workaround that I've found to work is, instead of hiding the canvas, to set its size to 0. So this method does just that. """ - + wxgl.GLCanvas.Show(self, show) if not show: self.SetMinSize((0, 0)) self.SetMaxSize((0, 0))