diff --git a/fsl/fsleyes/displaycontext/maskopts.py b/fsl/fsleyes/displaycontext/maskopts.py
index 64fc9b67475c7a7f479fd70e7ec59ae5272c1787..aae45f9acc0924299367d0dbfb019d1abb9d0d7f 100644
--- a/fsl/fsleyes/displaycontext/maskopts.py
+++ b/fsl/fsleyes/displaycontext/maskopts.py
@@ -54,7 +54,7 @@ class MaskOpts(volumeopts.Nifti1Opts):
             self.dataMax = float(overlay.data.max())
 
         dRangeLen    = abs(self.dataMax - self.dataMin)
-        dMinDistance = dRangeLen / 10000.0
+        dMinDistance = dRangeLen / 100.0
 
         #################
         # This is a hack.
diff --git a/fsl/fsleyes/displaycontext/vectoropts.py b/fsl/fsleyes/displaycontext/vectoropts.py
index 5b6a68e4717fd12ed4c2fd00fc36ffc1892ac6dc..dcfb79f46bc5e7af067d1da54195dfa9a73927a0 100644
--- a/fsl/fsleyes/displaycontext/vectoropts.py
+++ b/fsl/fsleyes/displaycontext/vectoropts.py
@@ -148,7 +148,7 @@ class VectorOpts(volumeopts.Nifti1Opts):
         # we add an offset allowing the user
         # to configure the overlay such that
         # no voxels are clipped.
-        distance = (maxval - minval) / 10000.0
+        distance = (maxval - minval) / 100.0
 
         self.clippingRange.xmin =  minval - distance
         self.clippingRange.xmax =  maxval + distance
diff --git a/fsl/fsleyes/displaycontext/volumeopts.py b/fsl/fsleyes/displaycontext/volumeopts.py
index e26646a3a95a8eef0b10cbf3df17ba71ceb3d82f..011a53479516a462f65883e50a1d4c3bad4ba96d 100644
--- a/fsl/fsleyes/displaycontext/volumeopts.py
+++ b/fsl/fsleyes/displaycontext/volumeopts.py
@@ -793,7 +793,7 @@ class VolumeOpts(Nifti1Opts):
         # a small offset to the clipping limits
         # so the user can configure the scene such
         # that no values are clipped.
-        distance = abs(dmax - dmin) / 10000.0
+        distance = abs(dmax - dmin) / 100.0
 
         self.clippingRange.xmin = dmin - distance
         self.clippingRange.xmax = dmax + distance