Master
- The
customXform
property no longer exists. Instead,NiftiOpts.transform
can take a value ofreference
, in which case the voxel->display transform is calculated from the currentDisplayContext.displaySpace
-
Texture3D
now only allows 1-channel and 3-channel textures. It also usesGL_RED
if possible for 1-channel textures, because usingGL_LUMINANCE
caused problems on some platforms (issue #70 (closed)) - Fixed issue in
test_in_bounds.glsl
- some GLSL compilers error on double-undesccores - Edit transform panel now shows a warning if display space is not suitable, instead of changing the display space
- Fixed bug in screenshot action - was always saving to cwd
- Fixed some issues in
parseargs