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Master

Paul McCarthy requested to merge paulmc/fsleyes:master into master
  • The customXform property no longer exists. Instead, NiftiOpts.transform can take a value of reference, in which case the voxel->display transform is calculated from the current DisplayContext.displaySpace
  • Texture3D now only allows 1-channel and 3-channel textures. It also uses GL_RED if possible for 1-channel textures, because using GL_LUMINANCE caused problems on some platforms (issue #70 (closed))
  • Fixed issue in test_in_bounds.glsl - some GLSL compilers error on double-undesccores
  • Edit transform panel now shows a warning if display space is not suitable, instead of changing the display space
  • Fixed bug in screenshot action - was always saving to cwd
  • Fixed some issues in parseargs

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