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Commit db272b65 authored by Paul McCarthy's avatar Paul McCarthy
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1. The GLSLShader value cache was not working, because I forgot to save

   values in said cache.

2. So I created new memoize decorators skipUnchanged and Instanceify to
   implement the setter value cache.

3. And discovered that, for colour map changes, canvases were only being
   redrawn because the GLSLShader value cache was broken.
parent 5bb6a549
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