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Rendering is broken for odd-sized images because some OpenGL renderers
seem to ignore (UN)PACK_ALIGNMENT. This doesn't fix the problem under virtualbox though (I think the renderer simply does not support odd-sized textures).
seem to ignore (UN)PACK_ALIGNMENT. This doesn't fix the problem under virtualbox though (I think the renderer simply does not support odd-sized textures).
mentioned in commit fd9f7cef