-
Paul McCarthy authored
structuring talk.
Paul McCarthy authoredstructuring talk.
- Decorators
- Overview
- Decorators on methods
- Example - memoization
- Decorators with arguments
- Chaining decorators
- Decorator classes
- Appendix: Functions are not special
- Appendix: Closures
- Appendix: Decorators without arguments versus decorators with arguments
- Appendix: Per-instance decorators
- Appendix: Preserving function metadata
- Appendix: Class decorators
- Useful references
Decorators
Remember that in Python, everything is an object, including functions. This means that we can do things like:
- Pass a function as an argument to another function.
- Create/define a function inside another function.
- Write a function which returns another function.
These abilities mean that we can do some neat things with functions in Python.
- Overview
- Decorators on methods
- Example - memoization
- Decorators with arguments
- Chaining decorators
- Decorator classes
- Appendix: Functions are not special
- Appendix: Closures
- Appendix: Decorators without arguments versus decorators with arguments
- Appendix: Per-instance decorators
- Appendix: Preserving function metadata
- Appendix: Class decorators
- Useful references
Overview
Let's say that we want a way to calculate the execution time of any function (this example might feel familiar to you if you have gone through the practical on operator overloading).
Our first attempt at writing such a function might look like this:
import time
def timeFunc(func, *args, **kwargs):
start = time.time()
retval = func(*args, **kwargs)
end = time.time()
print('Ran {} in {:0.2f} seconds'.format(func.__name__, end - start))
return retval
The timeFunc
function accepts another function, func
, as its first
argument. It calls func
, passing it all of the other arguments, and then
prints the time taken for func
to complete:
import numpy as np
import numpy.linalg as npla
def inverse(a):
return npla.inv(a)
data = np.random.random((2000, 2000))
invdata = timeFunc(inverse, data)
But this means that whenever we want to time something, we have to call the
timeFunc
function directly. Let's take advantage of the fact that we can
define a function inside another funciton. Look at the next block of code
carefully, and make sure you understand what our new timeFunc
implementation
is doing.
import time
def timeFunc(func):
def wrapperFunc(*args, **kwargs):
start = time.time()
retval = func(*args, **kwargs)
end = time.time()
print('Ran {} in {:0.2f} seconds'.format(func.__name__, end - start))
return retval
return wrapperFunc
This new timeFunc
function is again passed a function func
, but this time
as its sole argument. It then creates and returns a new function,
wrapperFunc
. This wrapperFunc
function calls and times the function that
was passed to timeFunc
. But note that when timeFunc
is called,
wrapperFunc
is not called - it is only created and returned.
Let's use our new timeFunc
implementation:
import numpy as np
import numpy.linalg as npla
def inverse(a):
return npla.inv(a)
data = np.random.random((2000, 2000))
inverse = timeFunc(inverse)
invdata = inverse(data)
Here, we did the following:
- We defined a function called
inverse
:
def inverse(a): return npla.inv(a)
- We passed the
inverse
function to thetimeFunc
function, and re-assigned the return value oftimeFunc
back toinverse
:
inverse = timeFunc(inverse)
- We called the new
inverse
function:
invdata = inverse(data)
So now the inverse
variable refers to an instantiation of wrapperFunc
,
which holds a reference to the original definition of inverse
.
If this is not clear, take a break now and read through the appendix on how functions are not special.
Guess what? We have just created a decorator. A decorator is simply a
function which accepts a function as its input, and returns another function
as its output. In the example above, we have decorated the inverse
function with the timeFunc
decorator.
Python provides an alternative syntax for decorating one function with
another, using the @
character. The approach that we used to decorate
inverse
above:
def inverse(a):
return npla.inv(a)
inverse = timeFunc(inverse)
invdata = inverse(data)
is semantically equivalent to this:
@timeFunc
def inverse(a):
return npla.inv(a)
invdata = inverse(data)
Decorators on methods
Applying a decorator to the methods of a class works in the same way:
import numpy.linalg as npla
class MiscMaths(object):
@timeFunc
def inverse(self, a):
return npla.inv(a)
Now, the inverse
method of all MiscMaths
instances will be timed:
mm1 = MiscMaths()
mm2 = MiscMaths()
i1 = mm1.inverse(np.random.random((1000, 1000)))
i2 = mm2.inverse(np.random.random((1500, 1500)))
Note that only one timeFunc
decorator was created here - the timeFunc
function was only called once - when the MiscMaths
class was defined. This
might be clearer if we re-write the above code in the following (equivalent)
manner:
class MiscMaths(object):
def inverse(self, a):
return npla.inv(a)
MiscMaths.inverse = timeFunc(MiscMaths.inverse)
So only one wrapperFunc
function exists, and this function is shared by
all instances of the MiscMaths
class - (such as the mm1
and mm2
instances in the example above). In many cases this is not a problem, but
there can be situations where you need each instance of your class to have its
own unique decorator.
If you are interested in solutions to this problem, take a look at the appendix on per-instance decorators.
Example - memoization
Let's move onto another example. Meowmoization is a common performance optimisation technique used in cats. I mean software. Essentially, memoization refers to the process of maintaining a cache for a function which performs some expensive calculation. When the function is executed with a set of inputs, the calculation is performed, and then a copy of the inputs and the result are cached. If the function is called again with the same inputs, the cached result can be returned.
This is a perfect problem to tackle with decorators:
def memoize(func):
cache = {}
def wrapper(*args):
# is there a value in the cache
# for this set of inputs?
cached = cache.get(args, None)
# If not, call the function,
# and cache the result.
if cached is None:
cached = func(*args)
cache[args] = cached
else:
print('Cached {}({}): {}'.format(func.__name__, args, cached))
return cached
return wrapper
We can now use our memoize
decorator to add a memoization cache to any
function. Let's memoize a function which generates the n^{th} number in the
Fibonacci series:
@memoize
def fib(n):
if n in (0, 1):
print('fib({}) = {}'.format(n, n))
return n
twoback = 1
oneback = 1
val = 1
for _ in range(2, n):
val = oneback + twoback
twoback = oneback
oneback = val
print('fib({}) = {}'.format(n, val))
return val
For a given input, when fib
is called the first time, it will calculate the
n^{th} Fibonacci number:
for i in range(10):
fib(i)
However, on repeated calls with the same input, the calculation is skipped, and instead the result is retrieved from the memoization cache:
for i in range(10):
fib(i)
If you are wondering how the
wrapper
function is able to access thecache
variable, refer to the appendix on closures.
Decorators with arguments
Continuing with our memoization example, let's say that we want to place a limit on the maximum size that our cache can grow to. For example, the output of our function might have large memory requirements, so we can only afford to store a handful of pre-calculated results. It would be nice to be able to specify the maximum cache size when we define our function to be memoized, like so:
# cache at most 10 results @limitedMemoize(10): def fib(n): ...
In order to support this, our memoize
decorator function needs to be
modified - it is currently written to accept a function as its sole argument,
but we need it to accept a cache size limit.
from collections import OrderedDict
def limitedMemoize(maxSize):
cache = OrderedDict()
def decorator(func):
def wrapper(*args):
# is there a value in the cache
# for this set of inputs?
cached = cache.get(args, None)
# If not, call the function,
# and cache the result.
if cached is None:
cached = func(*args)
# If the cache has grown too big,
# remove the oldest item. In practice
# it would make more sense to remove
# the item with the oldest access
# time, but this is good enough for
# an introduction!
if len(cache) >= maxSize:
cache.popitem(last=False)
cache[args] = cached
else:
print('Cached {}({}): {}'.format(func.__name__, args, cached))
return cached
return wrapper
return decorator
We used the handy
collections.OrderedDict
class here which preserves the insertion order of key-value pairs.
This is starting to look a little complicated - we now have three layers of functions. This is necessary when you wish to write a decorator which accepts arguments (refer to the appendix for more details).
But this limitedMemoize
decorator is used in essentially the same way as our
earlier memoize
decorator:
@limitedMemoize(5)
def fib(n):
if n in (0, 1):
print('fib({}) = 1'.format(n))
return n
twoback = 1
oneback = 1
val = 1
for _ in range(2, n):
val = oneback + twoback
twoback = oneback
oneback = val
print('fib({}) = {}'.format(n, val))
return val
Except that now, the fib
function will only cache up to 5 values.
fib(10)
fib(11)
fib(12)
fib(13)
fib(14)
print('The result for 10 should come from the cache')
fib(10)
fib(15)
print('The result for 10 should no longer be cached')
fib(10)
Chaining decorators
Decorators can easily be chained, or nested:
import time
@timeFunc
@memoize
def expensiveFunc(n):
time.sleep(n)
return n
Remember that this is semantically equivalent to the following:
def expensiveFunc(n): time.sleep(n) return n expensiveFunc = timeFunc(memoize(expensiveFunc))
Now we can see the effect of our memoization layer on performance:
expensiveFunc(0.5)
expensiveFunc(1)
expensiveFunc(1)
Note that in Python 3.2 and newer you can use the
functools.lru_cache
to memoize your functions.
Decorator classes
By now, you will have gained the impression that a decorator is a function
which decorates another function. But if you went through the practical on
operator overloading, you might remember the special __call__
method, that
allows an object to be called as if it were a function.
This feature allows us to write our decorators as classes, instead of functions. This can be handy if you are writing a decorator that has complicated behaviour, and/or needs to maintain some sort of state which cannot be easily or elegantly written using nested functions.
As an example, let's say we are writing a framework for unit testing. We want to be able to "mark" our test functions like so, so they can be easily identified and executed:
@unitTest def testblerk(): """tests the blerk algorithm.""" ...
With a decorator like this, we wouldn't need to worry about where our tests
are located - they will all be detected because we have marked them as test
functions. What does this unitTest
decorator look like?
class TestRegistry(object):
def __init__(self):
self.testFuncs = []
def __call__(self, func):
self.testFuncs.append(func)
def listTests(self):
print('All registered tests:')
for test in self.testFuncs:
print(' ', test.__name__)
def runTests(self):
for test in self.testFuncs:
print('Running test {:10s} ... '.format(test.__name__), end='')
try:
test()
print('passed!')
except Exception as e:
print('failed!')
# Create our test registry
registry = TestRegistry()
# Alias our registry to "unitTest"
# so that we can register tests
# with a "@unitTest" decorator.
unitTest = registry
So we've defined a class, TestRegistry
, and created an instance of it,
registry
, which will manage all of our unit tests. Now, in order to "mark"
any function as being a unit test, we just need to use the unitTest
decorator (which is simply a reference to our TestRegistry
instance):
@unitTest
def testFoo():
assert 'a' in 'bcde'
@unitTest
def testBar():
assert 1 > 0
@unitTest
def testBlerk():
assert 9 % 2 == 0
Now that these functions have been registered with our TestRegistry
instance, we can run them all:
registry.listTests()
registry.runTests()
Unit testing is something which you must do! This is especially important in an interpreted language such as Python, where there is no compiler to catch all of your mistakes.
Python has a built-in
unittest
module, however the third-partypytest
andnose
are popular. It is also wise to combine your unit tests withcoverage
, which tells you how much of your code was executed, or covered when your tests were run.
Appendix: Functions are not special
When we write a statement like this:
a = [1, 2, 3]
the variable a
is a reference to a list
. We can create a new reference to
the same list, and delete a
:
b = a
del a
Deleting a
doesn't affect the list at all - the list still exists, and is
now referred to by a variable called b
.
print('b: ', b)
a
has, however, been deleted:
print('a: ', a)
The variables a
and b
are just references to a list that is sitting in
memory somewhere - renaming or removing a reference does not have any effect
upon the list2.
If you are familiar with C or C++, you can think of a variable in Python as
like a void *
pointer - it is just a pointer of an unspecified type, which
is pointing to some item in memory (which does have a specific type). Deleting
the pointer does not have any effect upon the item to which it was pointing.
2 Until no more references to the list exist, at which point it will be garbage-collected.
Now, functions in Python work in exactly the same way as variables. When we define a function like this:
def inverse(a):
return npla.inv(a)
print(inverse)
there is nothing special about the name inverse
- inverse
is just a
reference to a function that resides somewhere in memory. We can create a new
reference to this function:
inv2 = inverse
And delete the old reference:
del inverse
But the function still exists, and is still callable, via our second reference:
print(inv2)
data = np.random.random((10, 10))
invdata = inv2(data)
So there is nothing special about functions in Python - they are just items that reside somewhere in memory, and to which we can create as many references as we like.
If it bothers you that
print(inv2)
resulted in<function inverse at ...>
, and not<function inv2 at ...>
, then refer to the appendix on preserving function metdata.
Appendix: Closures
Whenever we define or use a decorator, we are taking advantage of a concept
called a closure. Take a second to re-familiarise yourself
with our memoize
decorator function from earlier - when memoize
is called,
it creates and returns a function called wrapper
:
def memoize(func):
cache = {}
def wrapper(*args):
# is there a value in the cache
# for this set of inputs?
cached = cache.get(args, None)
# If not, call the function,
# and cache the result.
if cached is None:
cached = func(*args)
cache[args] = cached
else:
print('Cached {}({}): {}'.format(func.__name__, args, cached))
return cached
return wrapper
Then wrapper
is executed at some arbitrary point in the future. But how does
it have access to cache
, defined within the scope of the memoize
function,
after the execution of memoize
has ended?
def nby2(n):
return n * 2
# wrapper function is created here (and
# assigned back to the nby2 reference)
nby2 = memoize(nby2)
# wrapper function is executed here
print('nby2(2): ', nby2(2))
print('nby2(2): ', nby2(2))
The trick is that whenever a nested function is defined in Python, the scope
in which it is defined is preserved for that function's lifetime. So wrapper
has access to all of the variables within the memoize
function's scope, that
were defined at the time that wrapper
was created (which was when we called
memoize
). This is why wrapper
is able to access cache
, even though at
the time that wrapper
is called, the execution of memoize
has long since
finished.
This is what is known as a closure. Closures are a fundamental, and extremely powerful, aspect of Python and other high level languages. So there's your answer, fishbulb.
Appendix: Decorators without arguments versus decorators with arguments
There are three ways to invoke a decorator with the @
notation:
- Naming it, e.g.
@mydecorator
- Calling it, e.g.
@mydecorator()
- Calling it, and passing it arguments, e.g.
@mydecorator(1, 2, 3)
Python expects a decorator function to behave differently in the second and third scenarios, when compared to the first:
def decorator(*args):
print(' decorator({})'.format(args))
def wrapper(*args):
print(' wrapper({})'.format(args))
return wrapper
print('Scenario #1: @decorator')
@decorator
def noop():
pass
print('\nScenario #2: @decorator()')
@decorator()
def noop():
pass
print('\nScenario #3: @decorator(1, 2, 3)')
@decorator(1, 2, 3)
def noop():
pass
So if a decorator is "named" (scenario 1), only the decorator function
(decorator
in the example above) is called, and is passed the decorated
function.
But if a decorator function is "called" (scenarios 2 or 3), both the decorator
function (decorator
), and its return value (wrapper
) are called - the
decorator function is passed the arguments that were provided, and its return
value is passed the decorated function.
This is why, if you are writing a decorator function which expects arguments, you must use three layers of functions, like so:
def decorator(*args):
def realDecorator(func):
def wrapper(*args, **kwargs):
return func(*args, **kwargs)
return wrapper
return realDecorator
The author of this practical is angry about this, as he does not understand why the Python language designers couldn't allow a decorator function to be passed both the decorated function, and any arguments that were passed when the decorator was invoked, like so:
def decorator(func, *args, **kwargs): # args/kwargs here contain # whatever is passed to the # decorator def wrapper(*args, **kwargs): # args/kwargs here contain # whatever is passed to the # decorated function return func(*args, **kwargs) return wrapper
Appendix: Per-instance decorators
In the section on decorating methods, you saw that when a decorator is applied to a method of a class, that decorator is invoked just once, and shared by all instances of the class. Consider this example:
def decorator(func):
print('Decorating {} function'.format(func.__name__))
def wrapper(*args, **kwargs):
print('Calling decorated function {}'.format(func.__name__))
return func(*args, **kwargs)
return wrapper
class MiscMaths(object):
@decorator
def add(self, a, b):
return a + b
Note that decorator
was called at the time that the MiscMaths
class was
defined. Now, all MiscMaths
instances share the same wrapper
function:
mm1 = MiscMaths()
mm2 = MiscMaths()
print('1 + 2 =', mm1.add(1, 2))
print('3 + 4 =', mm2.add(3, 4))
This is not an issue in many cases, but it can be problematic in some. Imagine
if we have a decorator called ensureNumeric
, which makes sure that arguments
passed to a function are numbers:
def ensureNumeric(func):
def wrapper(*args):
args = tuple([float(a) for a in args])
return func(*args)
return wrapper
This all looks well and good - we can use it to decorate a numeric function, allowing strings to be passed in as well:
@ensureNumeric
def mul(a, b):
return a * b
print(mul( 2, 3))
print(mul('5', '10'))
But what will happen when we try to decorate a method of a class?
class MiscMaths(object):
@ensureNumeric
def add(self, a, b):
return a + b
mm = MiscMaths()
print(mm.add('5', 10))
What happened here?? Remember that the first argument passed to any instance
method is the instance itself (the self
argument). Well, the MiscMaths
instance was passed to the wrapper
function, which then tried to convert it
into a float
. So we can't actually apply the ensureNumeric
function as a
decorator on a method in this way.
There are a few potential solutions here. We could modify the ensureNumeric
function, so that the wrapper
ignores the first argument. But this would
mean that we couldn't use ensureNumeric
with standalone functions.
But we can manually apply the ensureNumeric
decorator to MiscMaths
instances when they are initialised. We can't use the nice @ensureNumeric
syntax to apply our decorators, but this is a viable approach:
class MiscMaths(object):
def __init__(self):
self.add = ensureNumeric(self.add)
def add(self, a, b):
return a + b
mm = MiscMaths()
print(mm.add('5', 10))
Another approach is to use a second decorator, which dynamically creates the real decorator when it is accessed on an instance. This requires the use of an advanced Python technique called descriptors, which is beyond the scope of this practical. But if you are interested, you can see an implementation of this approach here.
Appendix: Preserving function metadata
You may have noticed that when we decorate a function, some of its properties are lost. Consider this function:
def add2(a, b):
"""Adds two numbers together."""
return a + b
The add2
function is an object which has some attributes, e.g.:
print('Name: ', add2.__name__)
print('Help: ', add2.__doc__)
However, when we apply a decorator to add2
:
def decorator(func):
def wrapper(*args, **kwargs):
"""Internal wrapper function for decorator."""
print('Calling decorated function {}'.format(func.__name__))
return func(*args, **kwargs)
return wrapper
@decorator
def add2(a, b):
"""Adds two numbers together."""
return a + b
Those attributes are lost, and instead we get the attributes of the wrapper
function:
print('Name: ', add2.__name__)
print('Help: ', add2.__doc__)
While this may be inconsequential in most situations, it can be quite annoying in some, such as when we are automatically generating documentation for our code.
Fortunately, there is a workaround, available in the built-in
functools
module:
import functools
def decorator(func):
@functools.wraps(func)
def wrapper(*args, **kwargs):
"""Internal wrapper function for decorator."""
print('Calling decorated function {}'.format(func.__name__))
return func(*args, **kwargs)
return wrapper
@decorator
def add2(a, b):
"""Adds two numbers together."""
return a + b
We have applied the @functools.wraps
decorator to our internal wrapper
function - this will essentially replace the wrapper
function metdata with
the metadata from our func
function. So our add2
name and documentation is
now preserved:
print('Name: ', add2.__name__)
print('Help: ', add2.__doc__)
Appendix: Class decorators
Not to be confused with decorator classes!
In this practical, we have shown how decorators can be applied to functions and methods. But decorators can in fact also be applied to classes. This is a fairly niche feature that you are probably not likely to need, so we will only cover it briefly.
Imagine that we want all objects in our application to have a globally unique (within the application) identifier. We could use a decorator which contains the logic for generating unique IDs, and defines the interface that we can use on an instance to obtain its ID:
import random
allIds = set()
def uniqueID(cls):
class subclass(cls):
def getUniqueID(self):
uid = getattr(self, '_uid', None)
if uid is not None:
return uid
while uid is None or uid in set():
uid = random.randint(1, 100)
self._uid = uid
return uid
return subclass
Now we can use the @uniqueID
decorator on any class that we need to
have a unique ID:
@uniqueID
class Foo(object):
pass
@uniqueID
class Bar(object):
pass
All instances of these classes will have a getUniqueID
method:
f1 = Foo()
f2 = Foo()
b1 = Bar()
b2 = Bar()
print('f1: ', f1.getUniqueID())
print('f2: ', f2.getUniqueID())
print('b1: ', b1.getUniqueID())
print('b2: ', b2.getUniqueID())