Skip to content
GitLab
Explore
Sign in
Primary navigation
Search or go to…
Project
S
siena
Manage
Activity
Members
Labels
Plan
Issues
Issue boards
Milestones
Wiki
Code
Merge requests
Repository
Branches
Commits
Tags
Repository graph
Compare revisions
Snippets
Build
Pipelines
Jobs
Pipeline schedules
Artifacts
Deploy
Releases
Container Registry
Model registry
Operate
Environments
Monitor
Incidents
Analyze
Value stream analytics
Contributor analytics
CI/CD analytics
Repository analytics
Model experiments
Help
Help
Support
GitLab documentation
Compare GitLab plans
Community forum
Contribute to GitLab
Provide feedback
Keyboard shortcuts
?
Snippets
Groups
Projects
Show more breadcrumbs
FSL
siena
Commits
f3bd8377
Commit
f3bd8377
authored
22 years ago
by
Mark Jenkinson
Browse files
Options
Downloads
Patches
Plain Diff
Initial revision
parents
No related branches found
No related tags found
No related merge requests found
Changes
1
Hide whitespace changes
Inline
Side-by-side
Showing
1 changed file
siena_diff.c
+887
-0
887 additions, 0 deletions
siena_diff.c
with
887 additions
and
0 deletions
siena_diff.c
0 → 100644
+
887
−
0
View file @
f3bd8377
/* {{{ Copyright etc. */
/* siena_diff - compute brain change using edge motion or segmentation
Stephen Smith, FMRIB Image Analysis Group
Copyright (C) 1999-2002 University of Oxford */
/* CCOPYRIGHT */
/* }}} */
/* {{{ defines, includes and typedefs */
#include
"libss/libss.h"
#include
"libss/libavw.h"
#include
<unistd.h>
/* }}} */
/* {{{ usage */
void
usage
()
{
printf
(
"
\n
Usage: siena_diff <input1_basename> <input2_basename> [options] [-s segmentation options]
\n\n
"
);
printf
(
"[-d] debug - generate edge images and don't remove temporary images
\n
"
);
printf
(
"[-2] don't segment grey+white separately (because there is poor grey-white contrast)
\n\n
"
);
printf
(
"[-c <corr>] apply self-calibrating correction factor
\n
"
);
printf
(
"[-e] erode joint mask a lot instead of dilating it slightly (ie find ventricle surface)
\n
"
);
printf
(
"[-i] ignore flow in z (may be good if top of brain is missing)
\n
"
);
printf
(
"[-m] apply <input1_basename>_talmask to brain edge points
\n
"
);
/* printf("[-t <n>] ignore top n slices (may be good if top of brain is missing)\n");*/
/* printf("[-b <n>] ignore bottom n slices (may be good if top of brain is missing)\n");*/
printf
(
"[-s <options>] <options> to be passed to segmentation (type
\"
fast
\"
to get these)
\n\n
"
);
exit
(
1
);
}
/* }}} */
/* {{{ main(argc, argv) */
#define CORRWIDTH 3
#define SEARCH 4
int
main
(
argc
,
argv
)
int
argc
;
char
*
argv
[];
{
/* {{{ vars */
unsigned
char
*
mask
,
*
mask_dil
;
char
filename
[
10000
],
thestring
[
10000
],
segoptions
[
10000
],
fsldir
[
10000
];
int
x_size
,
y_size
,
z_size
,
size
,
x
,
y
,
z
,
i
,
count
,
seg2
=
0
,
ignore_z
=
0
,
erode_mask
=
0
,
ignore_top_slices
=
0
,
ignore_bottom_slices
=
0
,
debug
=
0
,
flow_output
=
1
,
edge_masking
=
0
;
float
*
flow
,
*
in1
,
*
in2
,
tmpf
,
calib
=
1
.
0
,
*
m1
,
*
m2
,
*
seg1
,
*
arrA
,
*
arrB
,
*
arr1
,
*
arr2
;
double
total
,
voxel_volume
,
voxel_area
,
ex
,
ey
,
ez
,
lowest
;
image_struct
im
;
/* }}} */
/* {{{ process arguments */
if
(
argc
<
3
)
usage
();
sprintf
(
fsldir
,
"%s"
,
getenv
(
"FSLDIR"
));
for
(
i
=
3
;
i
<
argc
;
i
++
)
{
if
(
!
strcmp
(
argv
[
i
],
"-i"
))
ignore_z
=
1
;
else
if
(
!
strcmp
(
argv
[
i
],
"-e"
))
erode_mask
=
1
;
else
if
(
!
strcmp
(
argv
[
i
],
"-d"
))
debug
=
1
;
else
if
(
!
strcmp
(
argv
[
i
],
"-2"
))
seg2
=
1
;
else
if
(
!
strcmp
(
argv
[
i
],
"-c"
))
/* {{{ apply self-calibrating factor */
{
i
++
;
if
(
argc
<
i
+
1
)
{
printf
(
"Error: no factor given following -c
\n
"
);
usage
();
}
calib
=
atof
(
argv
[
i
]);
}
/* }}} */
else
if
(
!
strcmp
(
argv
[
i
],
"-m"
))
edge_masking
=
1
;
else
if
(
!
strcmp
(
argv
[
i
],
"-t"
))
/* {{{ ignore n slices at top */
{
i
++
;
if
(
argc
<
i
+
1
)
{
printf
(
"Error: no number of slices given following -t
\n
"
);
usage
();
}
ignore_top_slices
=
atoi
(
argv
[
i
]);
}
/* }}} */
else
if
(
!
strcmp
(
argv
[
i
],
"-b"
))
/* {{{ ignore n slices at bottom */
{
i
++
;
if
(
argc
<
i
+
1
)
{
printf
(
"Error: no number of slices given following -b
\n
"
);
usage
();
}
ignore_bottom_slices
=
atoi
(
argv
[
i
]);
}
/* }}} */
else
if
(
!
strcmp
(
argv
[
i
],
"-s"
))
/* {{{ segmentation options */
{
i
++
;
segoptions
[
0
]
=
0
;
while
(
i
<
argc
)
{
strcat
(
segoptions
,
argv
[
i
]);
strcat
(
segoptions
,
" "
);
i
++
;
}
}
/* }}} */
else
usage
();
}
/* }}} */
/* {{{ transform images and masks */
sprintf
(
thestring
,
"%s/bin/flirt -o %s_halfwayto_%s -applyisoxfm 1 -paddingsize 0 -init %s_halfwayto_%s.mat -ref %s -in %s"
,
fsldir
,
argv
[
1
],
argv
[
2
],
argv
[
1
],
argv
[
2
],
argv
[
1
],
argv
[
1
]);
printf
(
"%s
\n
"
,
thestring
);
system
(
thestring
);
sprintf
(
thestring
,
"%s/bin/flirt -o %s_halfwayto_%s -applyisoxfm 1 -paddingsize 0 -init %s_halfwayto_%s.mat -ref %s -in %s"
,
fsldir
,
argv
[
2
],
argv
[
1
],
argv
[
2
],
argv
[
1
],
argv
[
1
],
argv
[
2
]);
printf
(
"%s
\n
"
,
thestring
);
system
(
thestring
);
sprintf
(
thestring
,
"%s/bin/flirt -o %s_halfwayto_%s_mask -applyisoxfm 1 -paddingsize 0 -init %s_halfwayto_%s.mat -ref %s -in %s_brain_mask"
,
fsldir
,
argv
[
1
],
argv
[
2
],
argv
[
1
],
argv
[
2
],
argv
[
1
],
argv
[
1
]);
printf
(
"%s
\n
"
,
thestring
);
system
(
thestring
);
sprintf
(
thestring
,
"%s/bin/flirt -o %s_halfwayto_%s_mask -applyisoxfm 1 -paddingsize 0 -init %s_halfwayto_%s.mat -ref %s -in %s_brain_mask"
,
fsldir
,
argv
[
2
],
argv
[
1
],
argv
[
2
],
argv
[
1
],
argv
[
1
],
argv
[
2
]);
printf
(
"%s
\n
"
,
thestring
);
system
(
thestring
);
if
(
edge_masking
)
{
sprintf
(
thestring
,
"%s/bin/flirt -o %s_halfwayto_%s_valid_mask -applyisoxfm 1 -paddingsize 0 -init %s_halfwayto_%s.mat -ref %s -in %s_valid_mask_with_%s"
,
fsldir
,
argv
[
1
],
argv
[
2
],
argv
[
1
],
argv
[
2
],
argv
[
1
],
argv
[
1
],
argv
[
2
]);
printf
(
"%s
\n
"
,
thestring
);
system
(
thestring
);
}
/* }}} */
/* {{{ dilate masks, read transformed images and masks, and combine to jointly-masked transformed images */
printf
(
"reading and combining transformed masks
\n
"
);
sprintf
(
filename
,
"%s_halfwayto_%s_mask"
,
argv
[
1
],
argv
[
2
]);
avw_read
(
filename
,
&
im
);
m1
=
im
.
i
;
/* {{{ process header info */
x_size
=
im
.
x
;
y_size
=
im
.
y
;
z_size
=
im
.
z
;
size
=
x_size
*
y_size
*
z_size
;
voxel_volume
=
ABS
(
im
.
xv
*
im
.
yv
*
im
.
zv
);
voxel_area
=
pow
(
voxel_volume
,((
double
)
0
.
6666667
));
printf
(
"final image dimensions = %d %d %d, voxel volume = %.3fmm^3, voxel area = %.3fmm^2
\n
"
,
x_size
,
y_size
,
z_size
,
voxel_volume
,
voxel_area
);
/* }}} */
sprintf
(
filename
,
"%s_halfwayto_%s_mask"
,
argv
[
2
],
argv
[
1
]);
avw_read
(
filename
,
&
im
);
m2
=
im
.
i
;
mask
=
(
unsigned
char
*
)
malloc
(
sizeof
(
unsigned
char
)
*
x_size
*
y_size
*
z_size
);
for
(
i
=
0
;
i
<
size
;
i
++
)
if
(
m1
[
i
]
+
m2
[
i
]
>
0
.
5
)
/* mask1 OR mask2 */
mask
[
i
]
=
1
;
else
mask
[
i
]
=
0
;
free
(
m1
);
free
(
m2
);
printf
(
"dilating/eroding combined mask
\n
"
);
mask_dil
=
(
unsigned
char
*
)
malloc
(
sizeof
(
unsigned
char
)
*
x_size
*
y_size
*
z_size
);
memset
(
mask_dil
,(
unsigned
char
)
0
,
sizeof
(
unsigned
char
)
*
x_size
*
y_size
*
z_size
);
if
(
erode_mask
)
/* {{{ erode mask LOTS */
/* note - this is a hack - depends on the scale of the images! */
{
/* {{{ mask -> mask_dil */
for
(
z
=
0
;
z
<
z_size
;
z
++
)
for
(
y
=
0
;
y
<
y_size
;
y
++
)
for
(
x
=
0
;
x
<
x_size
;
x
++
)
{
if
(
(
IA
(
mask
,
x
,
y
,
z
)
==
1
)
&&
((
x
>
0
)
&&
(
IA
(
mask
,
x
-
1
,
y
,
z
)
==
1
))
&&
((
x
<
x_size
-
1
)
&&
(
IA
(
mask
,
x
+
1
,
y
,
z
)
==
1
))
&&
((
y
>
0
)
&&
(
IA
(
mask
,
x
,
y
-
1
,
z
)
==
1
))
&&
((
y
<
y_size
-
1
)
&&
(
IA
(
mask
,
x
,
y
+
1
,
z
)
==
1
))
&&
((
z
>
0
)
&&
(
IA
(
mask
,
x
,
y
,
z
-
1
)
==
1
))
&&
((
z
<
z_size
-
1
)
&&
(
IA
(
mask
,
x
,
y
,
z
+
1
)
==
1
))
)
IA
(
mask_dil
,
x
,
y
,
z
)
=
1
;
else
IA
(
mask_dil
,
x
,
y
,
z
)
=
0
;
}
/* }}} */
/* {{{ mask_dil -> mask */
for
(
z
=
0
;
z
<
z_size
;
z
++
)
for
(
y
=
0
;
y
<
y_size
;
y
++
)
for
(
x
=
0
;
x
<
x_size
;
x
++
)
{
if
(
(
IA
(
mask_dil
,
x
,
y
,
z
)
==
1
)
&&
((
x
>
0
)
&&
(
IA
(
mask_dil
,
x
-
1
,
y
,
z
)
==
1
))
&&
((
x
<
x_size
-
1
)
&&
(
IA
(
mask_dil
,
x
+
1
,
y
,
z
)
==
1
))
&&
((
y
>
0
)
&&
(
IA
(
mask_dil
,
x
,
y
-
1
,
z
)
==
1
))
&&
((
y
<
y_size
-
1
)
&&
(
IA
(
mask_dil
,
x
,
y
+
1
,
z
)
==
1
))
&&
((
z
>
0
)
&&
(
IA
(
mask_dil
,
x
,
y
,
z
-
1
)
==
1
))
&&
((
z
<
z_size
-
1
)
&&
(
IA
(
mask_dil
,
x
,
y
,
z
+
1
)
==
1
))
)
IA
(
mask
,
x
,
y
,
z
)
=
1
;
else
IA
(
mask
,
x
,
y
,
z
)
=
0
;
}
/* }}} */
/* {{{ mask -> mask_dil */
for
(
z
=
0
;
z
<
z_size
;
z
++
)
for
(
y
=
0
;
y
<
y_size
;
y
++
)
for
(
x
=
0
;
x
<
x_size
;
x
++
)
{
if
(
(
IA
(
mask
,
x
,
y
,
z
)
==
1
)
&&
((
x
>
0
)
&&
(
IA
(
mask
,
x
-
1
,
y
,
z
)
==
1
))
&&
((
x
<
x_size
-
1
)
&&
(
IA
(
mask
,
x
+
1
,
y
,
z
)
==
1
))
&&
((
y
>
0
)
&&
(
IA
(
mask
,
x
,
y
-
1
,
z
)
==
1
))
&&
((
y
<
y_size
-
1
)
&&
(
IA
(
mask
,
x
,
y
+
1
,
z
)
==
1
))
&&
((
z
>
0
)
&&
(
IA
(
mask
,
x
,
y
,
z
-
1
)
==
1
))
&&
((
z
<
z_size
-
1
)
&&
(
IA
(
mask
,
x
,
y
,
z
+
1
)
==
1
))
)
IA
(
mask_dil
,
x
,
y
,
z
)
=
1
;
else
IA
(
mask_dil
,
x
,
y
,
z
)
=
0
;
}
/* }}} */
/* {{{ mask_dil -> mask */
for
(
z
=
0
;
z
<
z_size
;
z
++
)
for
(
y
=
0
;
y
<
y_size
;
y
++
)
for
(
x
=
0
;
x
<
x_size
;
x
++
)
{
if
(
(
IA
(
mask_dil
,
x
,
y
,
z
)
==
1
)
&&
((
x
>
0
)
&&
(
IA
(
mask_dil
,
x
-
1
,
y
,
z
)
==
1
))
&&
((
x
<
x_size
-
1
)
&&
(
IA
(
mask_dil
,
x
+
1
,
y
,
z
)
==
1
))
&&
((
y
>
0
)
&&
(
IA
(
mask_dil
,
x
,
y
-
1
,
z
)
==
1
))
&&
((
y
<
y_size
-
1
)
&&
(
IA
(
mask_dil
,
x
,
y
+
1
,
z
)
==
1
))
&&
((
z
>
0
)
&&
(
IA
(
mask_dil
,
x
,
y
,
z
-
1
)
==
1
))
&&
((
z
<
z_size
-
1
)
&&
(
IA
(
mask_dil
,
x
,
y
,
z
+
1
)
==
1
))
)
IA
(
mask
,
x
,
y
,
z
)
=
1
;
else
IA
(
mask
,
x
,
y
,
z
)
=
0
;
}
/* }}} */
/* {{{ mask -> mask_dil */
for
(
z
=
0
;
z
<
z_size
;
z
++
)
for
(
y
=
0
;
y
<
y_size
;
y
++
)
for
(
x
=
0
;
x
<
x_size
;
x
++
)
{
if
(
(
IA
(
mask
,
x
,
y
,
z
)
==
1
)
&&
((
x
>
0
)
&&
(
IA
(
mask
,
x
-
1
,
y
,
z
)
==
1
))
&&
((
x
<
x_size
-
1
)
&&
(
IA
(
mask
,
x
+
1
,
y
,
z
)
==
1
))
&&
((
y
>
0
)
&&
(
IA
(
mask
,
x
,
y
-
1
,
z
)
==
1
))
&&
((
y
<
y_size
-
1
)
&&
(
IA
(
mask
,
x
,
y
+
1
,
z
)
==
1
))
&&
((
z
>
0
)
&&
(
IA
(
mask
,
x
,
y
,
z
-
1
)
==
1
))
&&
((
z
<
z_size
-
1
)
&&
(
IA
(
mask
,
x
,
y
,
z
+
1
)
==
1
))
)
IA
(
mask_dil
,
x
,
y
,
z
)
=
1
;
else
IA
(
mask_dil
,
x
,
y
,
z
)
=
0
;
}
/* }}} */
/* {{{ mask_dil -> mask */
for
(
z
=
0
;
z
<
z_size
;
z
++
)
for
(
y
=
0
;
y
<
y_size
;
y
++
)
for
(
x
=
0
;
x
<
x_size
;
x
++
)
{
if
(
(
IA
(
mask_dil
,
x
,
y
,
z
)
==
1
)
&&
((
x
>
0
)
&&
(
IA
(
mask_dil
,
x
-
1
,
y
,
z
)
==
1
))
&&
((
x
<
x_size
-
1
)
&&
(
IA
(
mask_dil
,
x
+
1
,
y
,
z
)
==
1
))
&&
((
y
>
0
)
&&
(
IA
(
mask_dil
,
x
,
y
-
1
,
z
)
==
1
))
&&
((
y
<
y_size
-
1
)
&&
(
IA
(
mask_dil
,
x
,
y
+
1
,
z
)
==
1
))
&&
((
z
>
0
)
&&
(
IA
(
mask_dil
,
x
,
y
,
z
-
1
)
==
1
))
&&
((
z
<
z_size
-
1
)
&&
(
IA
(
mask_dil
,
x
,
y
,
z
+
1
)
==
1
))
)
IA
(
mask
,
x
,
y
,
z
)
=
1
;
else
IA
(
mask
,
x
,
y
,
z
)
=
0
;
}
/* }}} */
/* {{{ mask -> mask_dil */
for
(
z
=
0
;
z
<
z_size
;
z
++
)
for
(
y
=
0
;
y
<
y_size
;
y
++
)
for
(
x
=
0
;
x
<
x_size
;
x
++
)
{
if
(
(
IA
(
mask
,
x
,
y
,
z
)
==
1
)
&&
((
x
>
0
)
&&
(
IA
(
mask
,
x
-
1
,
y
,
z
)
==
1
))
&&
((
x
<
x_size
-
1
)
&&
(
IA
(
mask
,
x
+
1
,
y
,
z
)
==
1
))
&&
((
y
>
0
)
&&
(
IA
(
mask
,
x
,
y
-
1
,
z
)
==
1
))
&&
((
y
<
y_size
-
1
)
&&
(
IA
(
mask
,
x
,
y
+
1
,
z
)
==
1
))
&&
((
z
>
0
)
&&
(
IA
(
mask
,
x
,
y
,
z
-
1
)
==
1
))
&&
((
z
<
z_size
-
1
)
&&
(
IA
(
mask
,
x
,
y
,
z
+
1
)
==
1
))
)
IA
(
mask_dil
,
x
,
y
,
z
)
=
1
;
else
IA
(
mask_dil
,
x
,
y
,
z
)
=
0
;
}
/* }}} */
/* {{{ mask_dil -> mask */
for
(
z
=
0
;
z
<
z_size
;
z
++
)
for
(
y
=
0
;
y
<
y_size
;
y
++
)
for
(
x
=
0
;
x
<
x_size
;
x
++
)
{
if
(
(
IA
(
mask_dil
,
x
,
y
,
z
)
==
1
)
&&
((
x
>
0
)
&&
(
IA
(
mask_dil
,
x
-
1
,
y
,
z
)
==
1
))
&&
((
x
<
x_size
-
1
)
&&
(
IA
(
mask_dil
,
x
+
1
,
y
,
z
)
==
1
))
&&
((
y
>
0
)
&&
(
IA
(
mask_dil
,
x
,
y
-
1
,
z
)
==
1
))
&&
((
y
<
y_size
-
1
)
&&
(
IA
(
mask_dil
,
x
,
y
+
1
,
z
)
==
1
))
&&
((
z
>
0
)
&&
(
IA
(
mask_dil
,
x
,
y
,
z
-
1
)
==
1
))
&&
((
z
<
z_size
-
1
)
&&
(
IA
(
mask_dil
,
x
,
y
,
z
+
1
)
==
1
))
)
IA
(
mask
,
x
,
y
,
z
)
=
1
;
else
IA
(
mask
,
x
,
y
,
z
)
=
0
;
}
/* }}} */
/* {{{ mask -> mask_dil */
for
(
z
=
0
;
z
<
z_size
;
z
++
)
for
(
y
=
0
;
y
<
y_size
;
y
++
)
for
(
x
=
0
;
x
<
x_size
;
x
++
)
{
if
(
(
IA
(
mask
,
x
,
y
,
z
)
==
1
)
&&
((
x
>
0
)
&&
(
IA
(
mask
,
x
-
1
,
y
,
z
)
==
1
))
&&
((
x
<
x_size
-
1
)
&&
(
IA
(
mask
,
x
+
1
,
y
,
z
)
==
1
))
&&
((
y
>
0
)
&&
(
IA
(
mask
,
x
,
y
-
1
,
z
)
==
1
))
&&
((
y
<
y_size
-
1
)
&&
(
IA
(
mask
,
x
,
y
+
1
,
z
)
==
1
))
&&
((
z
>
0
)
&&
(
IA
(
mask
,
x
,
y
,
z
-
1
)
==
1
))
&&
((
z
<
z_size
-
1
)
&&
(
IA
(
mask
,
x
,
y
,
z
+
1
)
==
1
))
)
IA
(
mask_dil
,
x
,
y
,
z
)
=
1
;
else
IA
(
mask_dil
,
x
,
y
,
z
)
=
0
;
}
/* }}} */
/* {{{ mask_dil -> mask */
for
(
z
=
0
;
z
<
z_size
;
z
++
)
for
(
y
=
0
;
y
<
y_size
;
y
++
)
for
(
x
=
0
;
x
<
x_size
;
x
++
)
{
if
(
(
IA
(
mask_dil
,
x
,
y
,
z
)
==
1
)
&&
((
x
>
0
)
&&
(
IA
(
mask_dil
,
x
-
1
,
y
,
z
)
==
1
))
&&
((
x
<
x_size
-
1
)
&&
(
IA
(
mask_dil
,
x
+
1
,
y
,
z
)
==
1
))
&&
((
y
>
0
)
&&
(
IA
(
mask_dil
,
x
,
y
-
1
,
z
)
==
1
))
&&
((
y
<
y_size
-
1
)
&&
(
IA
(
mask_dil
,
x
,
y
+
1
,
z
)
==
1
))
&&
((
z
>
0
)
&&
(
IA
(
mask_dil
,
x
,
y
,
z
-
1
)
==
1
))
&&
((
z
<
z_size
-
1
)
&&
(
IA
(
mask_dil
,
x
,
y
,
z
+
1
)
==
1
))
)
IA
(
mask
,
x
,
y
,
z
)
=
1
;
else
IA
(
mask
,
x
,
y
,
z
)
=
0
;
}
/* }}} */
/* {{{ mask -> mask_dil */
for
(
z
=
0
;
z
<
z_size
;
z
++
)
for
(
y
=
0
;
y
<
y_size
;
y
++
)
for
(
x
=
0
;
x
<
x_size
;
x
++
)
{
if
(
(
IA
(
mask
,
x
,
y
,
z
)
==
1
)
&&
((
x
>
0
)
&&
(
IA
(
mask
,
x
-
1
,
y
,
z
)
==
1
))
&&
((
x
<
x_size
-
1
)
&&
(
IA
(
mask
,
x
+
1
,
y
,
z
)
==
1
))
&&
((
y
>
0
)
&&
(
IA
(
mask
,
x
,
y
-
1
,
z
)
==
1
))
&&
((
y
<
y_size
-
1
)
&&
(
IA
(
mask
,
x
,
y
+
1
,
z
)
==
1
))
&&
((
z
>
0
)
&&
(
IA
(
mask
,
x
,
y
,
z
-
1
)
==
1
))
&&
((
z
<
z_size
-
1
)
&&
(
IA
(
mask
,
x
,
y
,
z
+
1
)
==
1
))
)
IA
(
mask_dil
,
x
,
y
,
z
)
=
1
;
else
IA
(
mask_dil
,
x
,
y
,
z
)
=
0
;
}
/* }}} */
/* {{{ mask_dil -> mask */
for
(
z
=
0
;
z
<
z_size
;
z
++
)
for
(
y
=
0
;
y
<
y_size
;
y
++
)
for
(
x
=
0
;
x
<
x_size
;
x
++
)
{
if
(
(
IA
(
mask_dil
,
x
,
y
,
z
)
==
1
)
&&
((
x
>
0
)
&&
(
IA
(
mask_dil
,
x
-
1
,
y
,
z
)
==
1
))
&&
((
x
<
x_size
-
1
)
&&
(
IA
(
mask_dil
,
x
+
1
,
y
,
z
)
==
1
))
&&
((
y
>
0
)
&&
(
IA
(
mask_dil
,
x
,
y
-
1
,
z
)
==
1
))
&&
((
y
<
y_size
-
1
)
&&
(
IA
(
mask_dil
,
x
,
y
+
1
,
z
)
==
1
))
&&
((
z
>
0
)
&&
(
IA
(
mask_dil
,
x
,
y
,
z
-
1
)
==
1
))
&&
((
z
<
z_size
-
1
)
&&
(
IA
(
mask_dil
,
x
,
y
,
z
+
1
)
==
1
))
)
IA
(
mask
,
x
,
y
,
z
)
=
1
;
else
IA
(
mask
,
x
,
y
,
z
)
=
0
;
}
/* }}} */
/* {{{ mask -> mask_dil */
for
(
z
=
0
;
z
<
z_size
;
z
++
)
for
(
y
=
0
;
y
<
y_size
;
y
++
)
for
(
x
=
0
;
x
<
x_size
;
x
++
)
{
if
(
(
IA
(
mask
,
x
,
y
,
z
)
==
1
)
&&
((
x
>
0
)
&&
(
IA
(
mask
,
x
-
1
,
y
,
z
)
==
1
))
&&
((
x
<
x_size
-
1
)
&&
(
IA
(
mask
,
x
+
1
,
y
,
z
)
==
1
))
&&
((
y
>
0
)
&&
(
IA
(
mask
,
x
,
y
-
1
,
z
)
==
1
))
&&
((
y
<
y_size
-
1
)
&&
(
IA
(
mask
,
x
,
y
+
1
,
z
)
==
1
))
&&
((
z
>
0
)
&&
(
IA
(
mask
,
x
,
y
,
z
-
1
)
==
1
))
&&
((
z
<
z_size
-
1
)
&&
(
IA
(
mask
,
x
,
y
,
z
+
1
)
==
1
))
)
IA
(
mask_dil
,
x
,
y
,
z
)
=
1
;
else
IA
(
mask_dil
,
x
,
y
,
z
)
=
0
;
}
/* }}} */
/* {{{ mask_dil -> mask */
for
(
z
=
0
;
z
<
z_size
;
z
++
)
for
(
y
=
0
;
y
<
y_size
;
y
++
)
for
(
x
=
0
;
x
<
x_size
;
x
++
)
{
if
(
(
IA
(
mask_dil
,
x
,
y
,
z
)
==
1
)
&&
((
x
>
0
)
&&
(
IA
(
mask_dil
,
x
-
1
,
y
,
z
)
==
1
))
&&
((
x
<
x_size
-
1
)
&&
(
IA
(
mask_dil
,
x
+
1
,
y
,
z
)
==
1
))
&&
((
y
>
0
)
&&
(
IA
(
mask_dil
,
x
,
y
-
1
,
z
)
==
1
))
&&
((
y
<
y_size
-
1
)
&&
(
IA
(
mask_dil
,
x
,
y
+
1
,
z
)
==
1
))
&&
((
z
>
0
)
&&
(
IA
(
mask_dil
,
x
,
y
,
z
-
1
)
==
1
))
&&
((
z
<
z_size
-
1
)
&&
(
IA
(
mask_dil
,
x
,
y
,
z
+
1
)
==
1
))
)
IA
(
mask
,
x
,
y
,
z
)
=
1
;
else
IA
(
mask
,
x
,
y
,
z
)
=
0
;
}
/* }}} */
/* {{{ mask -> mask_dil */
for
(
z
=
0
;
z
<
z_size
;
z
++
)
for
(
y
=
0
;
y
<
y_size
;
y
++
)
for
(
x
=
0
;
x
<
x_size
;
x
++
)
{
if
(
(
IA
(
mask
,
x
,
y
,
z
)
==
1
)
&&
((
x
>
0
)
&&
(
IA
(
mask
,
x
-
1
,
y
,
z
)
==
1
))
&&
((
x
<
x_size
-
1
)
&&
(
IA
(
mask
,
x
+
1
,
y
,
z
)
==
1
))
&&
((
y
>
0
)
&&
(
IA
(
mask
,
x
,
y
-
1
,
z
)
==
1
))
&&
((
y
<
y_size
-
1
)
&&
(
IA
(
mask
,
x
,
y
+
1
,
z
)
==
1
))
&&
((
z
>
0
)
&&
(
IA
(
mask
,
x
,
y
,
z
-
1
)
==
1
))
&&
((
z
<
z_size
-
1
)
&&
(
IA
(
mask
,
x
,
y
,
z
+
1
)
==
1
))
)
IA
(
mask_dil
,
x
,
y
,
z
)
=
1
;
else
IA
(
mask_dil
,
x
,
y
,
z
)
=
0
;
}
/* }}} */
/* {{{ mask_dil -> mask */
for
(
z
=
0
;
z
<
z_size
;
z
++
)
for
(
y
=
0
;
y
<
y_size
;
y
++
)
for
(
x
=
0
;
x
<
x_size
;
x
++
)
{
if
(
(
IA
(
mask_dil
,
x
,
y
,
z
)
==
1
)
&&
((
x
>
0
)
&&
(
IA
(
mask_dil
,
x
-
1
,
y
,
z
)
==
1
))
&&
((
x
<
x_size
-
1
)
&&
(
IA
(
mask_dil
,
x
+
1
,
y
,
z
)
==
1
))
&&
((
y
>
0
)
&&
(
IA
(
mask_dil
,
x
,
y
-
1
,
z
)
==
1
))
&&
((
y
<
y_size
-
1
)
&&
(
IA
(
mask_dil
,
x
,
y
+
1
,
z
)
==
1
))
&&
((
z
>
0
)
&&
(
IA
(
mask_dil
,
x
,
y
,
z
-
1
)
==
1
))
&&
((
z
<
z_size
-
1
)
&&
(
IA
(
mask_dil
,
x
,
y
,
z
+
1
)
==
1
))
)
IA
(
mask
,
x
,
y
,
z
)
=
1
;
else
IA
(
mask
,
x
,
y
,
z
)
=
0
;
}
/* }}} */
/* {{{ mask -> mask_dil */
for
(
z
=
0
;
z
<
z_size
;
z
++
)
for
(
y
=
0
;
y
<
y_size
;
y
++
)
for
(
x
=
0
;
x
<
x_size
;
x
++
)
{
if
(
(
IA
(
mask
,
x
,
y
,
z
)
==
1
)
&&
((
x
>
0
)
&&
(
IA
(
mask
,
x
-
1
,
y
,
z
)
==
1
))
&&
((
x
<
x_size
-
1
)
&&
(
IA
(
mask
,
x
+
1
,
y
,
z
)
==
1
))
&&
((
y
>
0
)
&&
(
IA
(
mask
,
x
,
y
-
1
,
z
)
==
1
))
&&
((
y
<
y_size
-
1
)
&&
(
IA
(
mask
,
x
,
y
+
1
,
z
)
==
1
))
&&
((
z
>
0
)
&&
(
IA
(
mask
,
x
,
y
,
z
-
1
)
==
1
))
&&
((
z
<
z_size
-
1
)
&&
(
IA
(
mask
,
x
,
y
,
z
+
1
)
==
1
))
)
IA
(
mask_dil
,
x
,
y
,
z
)
=
1
;
else
IA
(
mask_dil
,
x
,
y
,
z
)
=
0
;
}
/* }}} */
}
/* }}} */
else
/* {{{ dilate mask by one */
{
for
(
z
=
0
;
z
<
z_size
;
z
++
)
for
(
y
=
0
;
y
<
y_size
;
y
++
)
for
(
x
=
0
;
x
<
x_size
;
x
++
)
{
if
(
(
IA
(
mask
,
x
,
y
,
z
)
==
1
)
||
((
x
>
0
)
&&
(
IA
(
mask
,
x
-
1
,
y
,
z
)
==
1
))
||
((
x
<
x_size
-
1
)
&&
(
IA
(
mask
,
x
+
1
,
y
,
z
)
==
1
))
||
((
y
>
0
)
&&
(
IA
(
mask
,
x
,
y
-
1
,
z
)
==
1
))
||
((
y
<
y_size
-
1
)
&&
(
IA
(
mask
,
x
,
y
+
1
,
z
)
==
1
))
||
((
z
>
0
)
&&
(
IA
(
mask
,
x
,
y
,
z
-
1
)
==
1
))
||
((
z
<
z_size
-
1
)
&&
(
IA
(
mask
,
x
,
y
,
z
+
1
)
==
1
))
)
IA
(
mask_dil
,
x
,
y
,
z
)
=
1
;
}
}
/* }}} */
free
(
mask
);
printf
(
"reading transformed images and applying mask
\n
"
);
sprintf
(
filename
,
"%s_halfwayto_%s"
,
argv
[
1
],
argv
[
2
]);
avw_read
(
filename
,
&
im
);
in1
=
im
.
i
;
lowest
=
in1
[
0
];
for
(
i
=
0
;
i
<
size
;
i
++
)
if
(
in1
[
i
]
<
lowest
)
lowest
=
in1
[
i
];
for
(
i
=
0
;
i
<
size
;
i
++
)
in1
[
i
]
=
(
in1
[
i
]
-
lowest
)
*
mask_dil
[
i
];
free
(
mask_dil
);
/* }}} */
/* {{{ mallocs, recentre 1D arrays */
if
((
arrA
=
calloc
(
10
*
(
CORRWIDTH
+
SEARCH
),
sizeof
(
float
)))
==
NULL
)
{
printf
(
"aaargh
\n
"
);
exit
(
1
);
}
if
((
arrB
=
calloc
(
10
*
(
CORRWIDTH
+
SEARCH
),
sizeof
(
float
)))
==
NULL
)
{
printf
(
"aaargh
\n
"
);
exit
(
1
);
}
if
((
arr1
=
calloc
(
10
*
(
CORRWIDTH
+
SEARCH
),
sizeof
(
float
)))
==
NULL
)
{
printf
(
"aaargh
\n
"
);
exit
(
1
);
}
if
((
arr2
=
calloc
(
10
*
(
CORRWIDTH
+
SEARCH
),
sizeof
(
float
)))
==
NULL
)
{
printf
(
"aaargh
\n
"
);
exit
(
1
);
}
arrA
=
arrA
+
5
*
(
CORRWIDTH
+
SEARCH
);
arrB
=
arrB
+
5
*
(
CORRWIDTH
+
SEARCH
);
arr1
=
arr1
+
5
*
(
CORRWIDTH
+
SEARCH
);
arr2
=
arr2
+
5
*
(
CORRWIDTH
+
SEARCH
);
/* }}} */
/* {{{ do segmentation on image 1 */
{
FILE
*
tmpfp
;
sprintf
(
thestring
,
"%s_halfwayto_%s_brain_seg.hdr"
,
argv
[
1
],
argv
[
2
]);
/* if((tmpfp=fopen(thestring,"rb"))==NULL)*/
/* test for existing segmentation output */
if
(
1
)
{
char
segtype
[
100
];
if
(
seg2
)
sprintf
(
segtype
,
"-c 2"
);
else
segtype
[
0
]
=
0
;
printf
(
"saving image 1 to disk prior to segmentation
\n
"
);
im
.
i
=
in1
;
sprintf
(
thestring
,
"%s_halfwayto_%s_brain"
,
argv
[
1
],
argv
[
2
]);
avw_write
(
thestring
,
im
);
free
(
in1
);
sprintf
(
thestring
,
"%s/bin/fast %s %s %s_halfwayto_%s_brain > %s_halfwayto_%s_brain.vol 2>&1"
,
fsldir
,
segtype
,
segoptions
,
argv
[
1
],
argv
[
2
],
argv
[
1
],
argv
[
2
]);
printf
(
"%s
\n
"
,
thestring
);
system
(
thestring
);
}
else
{
printf
(
"using previously carried out segmentation
\n
"
);
free
(
in1
);
}
}
/* }}} */
/* {{{ read segmentation output into edges1 and simplify; reread in1 and in2 */
printf
(
"finding brain edges
\n
"
);
sprintf
(
filename
,
"%s_halfwayto_%s_brain_seg"
,
argv
[
1
],
argv
[
2
]);
avw_read
(
filename
,
&
im
);
seg1
=
im
.
i
;
for
(
x
=
0
;
x
<
size
;
x
++
)
if
(
seg1
[
x
]
>
1
)
seg1
[
x
]
=
1
;
else
seg1
[
x
]
=
0
;
if
(
edge_masking
)
{
sprintf
(
filename
,
"%s_halfwayto_%s_valid_mask"
,
argv
[
1
],
argv
[
2
]);
avw_read
(
filename
,
&
im
);
m1
=
im
.
i
;
}
sprintf
(
filename
,
"%s_halfwayto_%s"
,
argv
[
1
],
argv
[
2
]);
avw_read
(
filename
,
&
im
);
in1
=
im
.
i
;
sprintf
(
filename
,
"%s_halfwayto_%s"
,
argv
[
2
],
argv
[
1
]);
avw_read
(
filename
,
&
im
);
in2
=
im
.
i
;
if
((
flow
=
calloc
(
x_size
*
y_size
*
z_size
,
sizeof
(
float
)))
==
NULL
)
{
printf
(
"aaargh
\n
"
);
exit
(
1
);
}
/* }}} */
/* {{{ find segmentation-based edges in image 1 and flow */
printf
(
"finding flow
\n
"
);
count
=
0
;
total
=
0
;
ignore_bottom_slices
=
MAX
(
1
,
ignore_bottom_slices
);
ignore_top_slices
=
MAX
(
1
,
ignore_top_slices
);
for
(
z
=
ignore_bottom_slices
;
z
<
z_size
-
ignore_top_slices
;
z
++
)
for
(
y
=
1
;
y
<
y_size
-
1
;
y
++
)
for
(
x
=
1
;
x
<
x_size
-
1
;
x
++
)
{
if
(
(
IA
(
seg1
,
x
,
y
,
z
)
>
0
.
5
)
&&
/* not background or CSF */
(
(
IA
(
seg1
,
x
+
1
,
y
,
z
)
<
0
.
5
)
||
(
IA
(
seg1
,
x
-
1
,
y
,
z
)
<
0
.
5
)
||
(
IA
(
seg1
,
x
,
y
+
1
,
z
)
<
0
.
5
)
||
(
IA
(
seg1
,
x
,
y
-
1
,
z
)
<
0
.
5
)
||
(
IA
(
seg1
,
x
,
y
,
z
+
1
)
<
0
.
5
)
||
(
IA
(
seg1
,
x
,
y
,
z
-
1
)
<
0
.
5
)
)
&&
(
(
!
edge_masking
)
||
(
IA
(
m1
,
x
,
y
,
z
)
>
0
)
)
)
{
int
pos
,
neg
,
r
,
rr
,
rrr
,
d
,
X
,
Y
,
Z
;
float
ss
,
maxss
,
segvalpos
=
0
,
segvalneg
=
0
;
image_struct
im1
=
im
,
im2
=
im
;
/* {{{ find local gradient and derive unit normal */
ex
=
(
10
*
(
IA
(
in1
,
x
+
1
,
y
,
z
)
-
IA
(
in1
,
x
-
1
,
y
,
z
))
+
5
*
(
IA
(
in1
,
x
+
1
,
y
+
1
,
z
)
+
IA
(
in1
,
x
+
1
,
y
-
1
,
z
)
+
IA
(
in1
,
x
+
1
,
y
,
z
+
1
)
+
IA
(
in1
,
x
+
1
,
y
,
z
-
1
)
-
IA
(
in1
,
x
-
1
,
y
+
1
,
z
)
-
IA
(
in1
,
x
-
1
,
y
-
1
,
z
)
-
IA
(
in1
,
x
-
1
,
y
,
z
+
1
)
-
IA
(
in1
,
x
-
1
,
y
,
z
-
1
))
+
2
*
(
IA
(
in1
,
x
+
1
,
y
+
1
,
z
+
1
)
+
IA
(
in1
,
x
+
1
,
y
-
1
,
z
+
1
)
+
IA
(
in1
,
x
+
1
,
y
+
1
,
z
-
1
)
+
IA
(
in1
,
x
+
1
,
y
-
1
,
z
-
1
)
-
IA
(
in1
,
x
-
1
,
y
+
1
,
z
+
1
)
-
IA
(
in1
,
x
-
1
,
y
-
1
,
z
+
1
)
-
IA
(
in1
,
x
-
1
,
y
+
1
,
z
-
1
)
-
IA
(
in1
,
x
-
1
,
y
-
1
,
z
-
1
))
)
/
38
;
ey
=
(
10
*
(
IA
(
in1
,
x
,
y
+
1
,
z
)
-
IA
(
in1
,
x
,
y
-
1
,
z
))
+
5
*
(
IA
(
in1
,
x
+
1
,
y
+
1
,
z
)
+
IA
(
in1
,
x
-
1
,
y
+
1
,
z
)
+
IA
(
in1
,
x
,
y
+
1
,
z
+
1
)
+
IA
(
in1
,
x
,
y
+
1
,
z
-
1
)
-
IA
(
in1
,
x
+
1
,
y
-
1
,
z
)
-
IA
(
in1
,
x
-
1
,
y
-
1
,
z
)
-
IA
(
in1
,
x
,
y
-
1
,
z
+
1
)
-
IA
(
in1
,
x
,
y
-
1
,
z
-
1
))
+
2
*
(
IA
(
in1
,
x
+
1
,
y
+
1
,
z
+
1
)
+
IA
(
in1
,
x
-
1
,
y
+
1
,
z
+
1
)
+
IA
(
in1
,
x
+
1
,
y
+
1
,
z
-
1
)
+
IA
(
in1
,
x
-
1
,
y
+
1
,
z
-
1
)
-
IA
(
in1
,
x
+
1
,
y
-
1
,
z
+
1
)
-
IA
(
in1
,
x
-
1
,
y
-
1
,
z
+
1
)
-
IA
(
in1
,
x
+
1
,
y
-
1
,
z
-
1
)
-
IA
(
in1
,
x
-
1
,
y
-
1
,
z
-
1
))
)
/
38
;
ez
=
(
10
*
(
IA
(
in1
,
x
,
y
,
z
+
1
)
-
IA
(
in1
,
x
,
y
,
z
-
1
))
+
5
*
(
IA
(
in1
,
x
,
y
+
1
,
z
+
1
)
+
IA
(
in1
,
x
,
y
-
1
,
z
+
1
)
+
IA
(
in1
,
x
+
1
,
y
,
z
+
1
)
+
IA
(
in1
,
x
-
1
,
y
,
z
+
1
)
-
IA
(
in1
,
x
,
y
+
1
,
z
-
1
)
-
IA
(
in1
,
x
,
y
-
1
,
z
-
1
)
-
IA
(
in1
,
x
+
1
,
y
,
z
-
1
)
-
IA
(
in1
,
x
-
1
,
y
,
z
-
1
))
+
2
*
(
IA
(
in1
,
x
+
1
,
y
+
1
,
z
+
1
)
+
IA
(
in1
,
x
+
1
,
y
-
1
,
z
+
1
)
+
IA
(
in1
,
x
-
1
,
y
+
1
,
z
+
1
)
+
IA
(
in1
,
x
-
1
,
y
-
1
,
z
+
1
)
-
IA
(
in1
,
x
+
1
,
y
+
1
,
z
-
1
)
-
IA
(
in1
,
x
+
1
,
y
-
1
,
z
-
1
)
-
IA
(
in1
,
x
-
1
,
y
+
1
,
z
-
1
)
-
IA
(
in1
,
x
-
1
,
y
-
1
,
z
-
1
))
)
/
38
;
tmpf
=
sqrt
(
ex
*
ex
+
ey
*
ey
+
ez
*
ez
);
if
(
tmpf
>
0
)
{
ex
/=
(
double
)
tmpf
;
ey
/=
(
double
)
tmpf
;
ez
/=
(
double
)
tmpf
;
}
/* }}} */
if
(
(
!
ignore_z
)
||
(
(
ABS
(
ez
)
<
ABS
(
ex
))
&&
(
ABS
(
ez
)
<
ABS
(
ey
))
)
)
{
/* {{{ fill 1D arrays and differentiate TLI */
im1
.
i
=
in1
;
im2
.
i
=
in2
;
memset
(
arrA
-
5
*
(
CORRWIDTH
+
SEARCH
),
0
,
sizeof
(
float
)
*
10
*
(
CORRWIDTH
+
SEARCH
));
memset
(
arrB
-
5
*
(
CORRWIDTH
+
SEARCH
),
0
,
sizeof
(
float
)
*
10
*
(
CORRWIDTH
+
SEARCH
));
memset
(
arr1
-
5
*
(
CORRWIDTH
+
SEARCH
),
0
,
sizeof
(
float
)
*
10
*
(
CORRWIDTH
+
SEARCH
));
memset
(
arr2
-
5
*
(
CORRWIDTH
+
SEARCH
),
0
,
sizeof
(
float
)
*
10
*
(
CORRWIDTH
+
SEARCH
));
/*IA(flow,x,y,z) = 1;*/
/* DEBUG colour edge point */
/*if ((x==53)&&(y==61)&&(z==78)) {*/
/* DEBUG */
/* printf("normal=(%f %f %f) ",ex,ey,ez);*/
/* DEBUG */
arrA
[
0
]
=
IA
(
in1
,
x
,
y
,
z
);
/* most odd - these lines give -32768 if full optimisation is turned on */
arrB
[
0
]
=
IA
(
in2
,
x
,
y
,
z
);
/*IA(flow,x,y,z) = 3;*/
/* DEBUG colour central point */
pos
=
0
;
d
=
1
;
X
=
FTOI
(
x
+
d
*
ex
);
Y
=
FTOI
(
y
+
d
*
ey
);
Z
=
FTOI
(
z
+
d
*
ez
);
if
(
(
X
>
0
)
&&
(
X
<
x_size
-
1
)
&&
(
Y
>
0
)
&&
(
Y
<
y_size
-
1
)
&&
(
Z
>
0
)
&&
(
Z
<
z_size
-
1
)
)
{
arrA
[
1
]
=
TLI
(
im1
,
x
+
d
*
ex
,
y
+
d
*
ey
,
z
+
d
*
ez
);
arrB
[
1
]
=
TLI
(
im2
,
x
+
d
*
ex
,
y
+
d
*
ey
,
z
+
d
*
ez
);
pos
=-
1
;
segvalpos
=
IA
(
seg1
,
X
,
Y
,
Z
);
for
(
d
=
2
;
d
<=
CORRWIDTH
+
SEARCH
+
1
;
d
++
)
{
X
=
FTOI
(
x
+
d
*
ex
);
Y
=
FTOI
(
y
+
d
*
ey
);
Z
=
FTOI
(
z
+
d
*
ez
);
if
(
(
X
>
0
)
&&
(
X
<
x_size
-
1
)
&&
(
Y
>
0
)
&&
(
Y
<
y_size
-
1
)
&&
(
Z
>
0
)
&&
(
Z
<
z_size
-
1
)
)
{
if
(
(
pos
<
0
)
&&
(
IA
(
seg1
,
X
,
Y
,
Z
)
!=
segvalpos
)
)
pos
=
d
-
1
;
arrA
[
d
]
=
TLI
(
im1
,
x
+
d
*
ex
,
y
+
d
*
ey
,
z
+
d
*
ez
);
arrB
[
d
]
=
TLI
(
im2
,
x
+
d
*
ex
,
y
+
d
*
ey
,
z
+
d
*
ez
);
}
else
break
;
}
if
(
(
pos
<
0
)
||
(
pos
>
CORRWIDTH
)
)
pos
=
CORRWIDTH
;
if
(
pos
==
d
-
1
)
pos
=
d
-
2
;
}
/* {{{ COMMENT DEBUG draw search space */
#ifdef FoldingComment
for
(
d
=
1
;
d
<=
SEARCH
+
pos
;
d
++
)
{
X
=
FTOI
(
x
+
d
*
ex
);
Y
=
FTOI
(
y
+
d
*
ey
);
Z
=
FTOI
(
z
+
d
*
ez
);
if
(
d
<=
pos
)
IA
(
flow
,
X
,
Y
,
Z
)
=
7
;
else
IA
(
flow
,
X
,
Y
,
Z
)
=
5
;
}
#endif
/* }}} */
neg
=
0
;
d
=-
1
;
X
=
FTOI
(
x
+
d
*
ex
);
Y
=
FTOI
(
y
+
d
*
ey
);
Z
=
FTOI
(
z
+
d
*
ez
);
if
(
(
X
>
0
)
&&
(
X
<
x_size
-
1
)
&&
(
Y
>
0
)
&&
(
Y
<
y_size
-
1
)
&&
(
Z
>
0
)
&&
(
Z
<
z_size
-
1
)
)
{
arrA
[
-
1
]
=
TLI
(
im1
,
x
+
d
*
ex
,
y
+
d
*
ey
,
z
+
d
*
ez
);
arrB
[
-
1
]
=
TLI
(
im2
,
x
+
d
*
ex
,
y
+
d
*
ey
,
z
+
d
*
ez
);
neg
=
1
;
segvalneg
=
IA
(
seg1
,
X
,
Y
,
Z
);
for
(
d
=-
2
;
d
>=-
CORRWIDTH
-
SEARCH
-
1
;
d
--
)
{
X
=
FTOI
(
x
+
d
*
ex
);
Y
=
FTOI
(
y
+
d
*
ey
);
Z
=
FTOI
(
z
+
d
*
ez
);
if
(
(
X
>
0
)
&&
(
X
<
x_size
-
1
)
&&
(
Y
>
0
)
&&
(
Y
<
y_size
-
1
)
&&
(
Z
>
0
)
&&
(
Z
<
z_size
-
1
)
)
{
if
(
(
neg
>
0
)
&&
(
IA
(
seg1
,
X
,
Y
,
Z
)
!=
segvalneg
)
)
neg
=
d
+
1
;
arrA
[
d
]
=
TLI
(
im1
,
x
+
d
*
ex
,
y
+
d
*
ey
,
z
+
d
*
ez
);
arrB
[
d
]
=
TLI
(
im2
,
x
+
d
*
ex
,
y
+
d
*
ey
,
z
+
d
*
ez
);
}
else
break
;
}
if
(
(
neg
>
0
)
||
(
neg
<-
CORRWIDTH
)
)
neg
=-
CORRWIDTH
;
if
(
neg
==
d
+
1
)
neg
=
d
+
2
;
}
/* {{{ COMMENT DEBUG draw search space */
#ifdef FoldingComment
for
(
d
=-
1
;
d
>=-
SEARCH
+
neg
;
d
--
)
{
X
=
FTOI
(
x
+
d
*
ex
);
Y
=
FTOI
(
y
+
d
*
ey
);
Z
=
FTOI
(
z
+
d
*
ez
);
if
(
d
>=
neg
)
IA
(
flow
,
X
,
Y
,
Z
)
=
7
;
else
IA
(
flow
,
X
,
Y
,
Z
)
=
5
;
}
#endif
/* }}} */
/*printf("<%d %d %d %d> ",neg,pos,(int)segvalneg,(int)segvalpos);*/
/* DEBUG*/
for
(
d
=-
SEARCH
-
CORRWIDTH
-
1
;
d
<=
SEARCH
+
CORRWIDTH
+
1
;
d
++
)
{
arr1
[
d
]
=
exp
(
-
0
.
5
*
pow
((
2
.
0
*
d
-
neg
-
pos
)
/
(
pos
-
neg
),
4
.
0
))
*
(
arrA
[
d
+
1
]
-
arrA
[
d
-
1
]);
arr2
[
d
]
=
exp
(
-
0
.
5
*
pow
((
2
.
0
*
d
-
neg
-
pos
)
/
(
pos
-
neg
),
4
.
0
))
*
(
arrB
[
d
+
1
]
-
arrB
[
d
-
1
]);
/*printf("[%d %d %d %d %d] ",d,(int)arrA[d],(int)arrB[d],(int)arr1[d],(int)arr2[d]);*/
/* DEBUG */
}
/* }}} */
/* {{{ find position of maximum correlation */
for
(
r
=-
SEARCH
,
maxss
=
0
,
rrr
=
0
;
r
<=
SEARCH
;
r
++
)
{
for
(
rr
=
neg
,
ss
=
0
;
rr
<=
pos
;
rr
++
)
ss
+=
arr1
[
rr
]
*
arr2
[
rr
+
r
];
arrA
[
r
]
=
ss
;
/* printf("[%d %.2f] ",r,ss);*/
/* DEBUG */
if
(
(
ss
>
maxss
)
&&
(
r
>-
SEARCH
)
&&
(
r
<
SEARCH
)
)
{
maxss
=
ss
;
rrr
=
r
;
}
}
/* now find this max to sub-voxel accuracy */
tmpf
=
arrA
[
rrr
+
1
]
+
arrA
[
rrr
-
1
]
-
2
*
arrA
[
rrr
];
if
(
tmpf
!=
0
)
tmpf
=
0
.
5
*
(
arrA
[
rrr
-
1
]
-
arrA
[
rrr
+
1
])
/
tmpf
;
if
(
(
tmpf
<-
0
.
5
)
||
(
tmpf
>
0
.
5
)
)
/* protect against sub-voxel fit not making sense */
tmpf
=
0
;
else
tmpf
+=
rrr
;
tmpf
=
(
segvalneg
-
segvalpos
)
*
tmpf
;
/* use segmentation info to get directionality */
/*printf(" tmpf=%f\n",tmpf);*/
/* DEBUG */
IA
(
flow
,
x
,
y
,
z
)
=
tmpf
;
/* turn off if DEBUGging */
total
+=
tmpf
;
count
++
;
/*}*/
/* DEBUG */
/* }}} */
}
}
}
/* }}} */
/* {{{ output flow image */
if
(
flow_output
)
{
im
.
i
=
flow
;
im
.
dt
=
DT_FLOAT
;
sprintf
(
thestring
,
"%s_to_%s_flow"
,
argv
[
1
],
argv
[
2
]);
avw_write
(
thestring
,
im
);
}
/* }}} */
/* {{{ final outputs */
printf
(
"AREA %.4f mm^2
\n
"
,
count
*
voxel_area
);
printf
(
"VOLC %.4f mm^3
\n
"
,
total
*
voxel_volume
);
printf
(
"RATIO %.4f mm
\n
"
,
(
total
*
voxel_volume
)
/
(
count
*
voxel_area
)
);
/* mean perpendicular edge motion; l in the equations */
printf
(
"PBVC %.4f %%
\n
"
,
(
calib
*
30
*
total
*
voxel_volume
)
/
(
count
*
voxel_area
)
);
/* }}} */
/* {{{ COMMENT remove resampled intermediate files */
#ifdef FoldingComment
if
(
!
debug
)
{
sprintf
(
thestring
,
"/bin/rm -f %s_halfwayto_%s.img %s_halfwayto_%s.hdr %s_halfwayto_%s.img %s_halfwayto_%s.hdr %s_halfwayto_%s_mask.* %s_halfwayto_%s_mask.* %s_halfwayto_%s_brain.img %s_halfwayto_%s_brain.hdr %s_halfwayto_%s_brain_seg.img %s_halfwayto_%s_brain_seg.hdr"
,
argv
[
1
],
argv
[
2
],
argv
[
1
],
argv
[
2
],
argv
[
2
],
argv
[
1
],
argv
[
2
],
argv
[
1
],
argv
[
1
],
argv
[
2
],
argv
[
2
],
argv
[
1
],
argv
[
1
],
argv
[
2
],
argv
[
1
],
argv
[
2
],
argv
[
1
],
argv
[
2
],
argv
[
1
],
argv
[
2
]);
system
(
thestring
);
}
#endif
/* }}} */
return
0
;
}
/* }}} */
This diff is collapsed.
Click to expand it.
Preview
0%
Loading
Try again
or
attach a new file
.
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Save comment
Cancel
Please
register
or
sign in
to comment