Skip to content
Snippets Groups Projects
Forked from FSL / fslpy
Source project has a limited visibility.
  • Paul McCarthy's avatar
    13a8effa
    Some little changes and bugfixes. · 13a8effa
    Paul McCarthy authored
     - RenderTexture unbinds itself on frame buffer configuration fail,
       before raising an error.
     - RenderTexture was potentially doing integer division on texture
       size ratio calculation
     - GL21 LineVector software draw could possibly be called before
       line vertices had been created.
     - Line/RGB vector command line args were not enabled
     - RGBVector was not initialising texture interpolation correctly
    13a8effa
    History
    Some little changes and bugfixes.
    Paul McCarthy authored
     - RenderTexture unbinds itself on frame buffer configuration fail,
       before raising an error.
     - RenderTexture was potentially doing integer division on texture
       size ratio calculation
     - GL21 LineVector software draw could possibly be called before
       line vertices had been created.
     - Line/RGB vector command line args were not enabled
     - RGBVector was not initialising texture interpolation correctly