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Paul McCarthy authored
values in said cache. 2. So I created new memoize decorators skipUnchanged and Instanceify to implement the setter value cache. 3. And discovered that, for colour map changes, canvases were only being redrawn because the GLSLShader value cache was broken.
Paul McCarthy authoredvalues in said cache. 2. So I created new memoize decorators skipUnchanged and Instanceify to implement the setter value cache. 3. And discovered that, for colour map changes, canvases were only being redrawn because the GLSLShader value cache was broken.