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Commit d3d711d3 authored by Paul McCarthy's avatar Paul McCarthy
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Todo list

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......@@ -6,8 +6,6 @@ https://internal.fmrib.ox.ac.uk/i-wiki/Analysis/Todos/FSLView regularly, too.
* Bugs to fix
** Ortho anatomical labels not being refreshed
** Tensor angles are in real world space, so are currently being displayed incorrectly for non isotropic voxels
** 'World location' should always be defined by the NIFTI affine transformation
Currently your 'world coordinate system is equivalent to the display
coordinate system. You need to ensure that all displayed 'world coordinates'
......@@ -19,6 +17,7 @@ are the ones generated by the image affine transformation matrix.
*** Make range widget limit buttons expand properly. Ugh. Works fine under linux. This looks like an OSX Mavericks bug.
*** Wild cards in image file load (WX/OSX issue)
** OSMesa render doesn't like circle voxels
** DONE Ortho anatomical labels not being refreshed
** DONE Cursor location in lightbox can be out of the slices
** DONE LightBox screwy on image transformation change
** DONE Slice changes on ludo's bad image, when using pixdim transformation.
......@@ -68,7 +67,6 @@ any ability to query layout.
Actually, why not just a nifti header editor? Another idea - interactive
editing of the affine transform - click, drag, scale, rotate, etc. I think
I've had this idea before
** Orientation labels on slice canvas.
** 'Create mask image' option
** 'Mask' image type
** 'Outline' image type
......@@ -85,6 +83,7 @@ Display either the cbar for the current image, or cbars for all images.
** IN PROGRESS 'Actions'? - Make 'Add File' and 'Add Std' menu items actions.
Need to be able to specify the order that actions appear in the menu - perhaps
just hard code in fsl/fslview/actions/__init__.py
** DONE Orientation labels on slice canvas.
** DONE Display image space code in cursor panel
** DONE Turn your test_gl14_coords.py script into a fslview ViewPanel; it might come in handy.
** DONE Grid line option on lightbox canvas
......@@ -146,6 +145,7 @@ This will probably dictate how you go about implementing keyboard/mouse control
** Link display properties across all images
** Tensors
*** RGB display
*** Tensor angles are in real world space, so are currently being displayed incorrectly for non isotropic voxels
*** Option to make displayed tensor lines all the same length
*** 'Modulate' one image by another (e.g. modulate DTI tensors by FA values)
*** Option to show tensors as ellipsoids
......@@ -167,6 +167,7 @@ This will probably dictate how you go about implementing keyboard/mouse control
** Code audit - enforce consistent standards for public/private class members
** image editing (e.g. selecting, erasing, filling, mask creation)
** Surface display. Who does surface stuff?
** 3D. People do use 3D mode in the original FSLView, so we should have the capability.
** Other data - Diffusion. Talk to Saad and Manu.
** IN PROGRESS time series plotting option
** IN PROGRESS Standard for code documentation - Sphinx.
......
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