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Bugfix - alpha was not working when using pre-render textures, as I was
not correctly clearing/configuring alpha blending.
Showing
- fsl/fsleyes/gl/lightboxcanvas.py 5 additions, 3 deletionsfsl/fsleyes/gl/lightboxcanvas.py
- fsl/fsleyes/gl/routines.py 16 additions, 0 deletionsfsl/fsleyes/gl/routines.py
- fsl/fsleyes/gl/slicecanvas.py 5 additions, 13 deletionsfsl/fsleyes/gl/slicecanvas.py
- fsl/fsleyes/gl/textures/rendertexturestack.py 2 additions, 2 deletionsfsl/fsleyes/gl/textures/rendertexturestack.py
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