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Created with Raphaël 2.2.022Jan212019181716151413121198765431Dec302926222120181716151411109876432130Nov27201918171614131211109543230Oct2928272322201916151413121124Sep2220181615141110987432128Aug2726242120191817141312111097654330Jul29282724232221201716151413121098762130Jun292827262524232232129May2827262221GLVector, Mask and Label types use new GLSLShader feature from last commit.GLSLShader.set keeps track of value changes, and returns True or FalseSliceCanvas was creating loads of GLObjects! Fixed.New application icon.New splash screen. Less funny than the old one.Fixed infinite idle loop bug - A hidden SliceCanvas would continuallyMore coronal icon tweaks. I'm happier now.More tweaks to coronal icon.Tweaks to slice icons. Coronal icon no longer bummy.When one view panel is remaining, it retains its display contextFixed overlay flickering issue on movie mode (and on any other imageasync.wait related updates to other GL types.GLVolume (and other GL types - updates to come) cannot update shader1. VectorOpts parent-child initialisation. I really want to remove the needMore highlight icons.1. Highlighted versions of some icons, so they are easier to spot. MoreComment to myself that should have been in one of the last few commits.Adjusted cli argument application order to make lightbox config work.Slice spacing/zrange values are hopefully set to sensible things when ZLightBoxCanvas/Panel no longer resets sliceSpacing/zrange when selectedFSLEyes no longer treats 'ortho' and 'lightbox' separately - they areFixed bug introduced in recent parseargs changes - autodisplay not beingPhew, that was a doozy. If zoom > 100%, SliceCanvas preserves itsFixed lightbox canvas grid drawing.Render sets ortho label colour.I really have no idea why, but OSMesa screws up lightbox renderingARBPShader load separated out into program load, and attribute (textureRender.py creates a master and child display context. I think I'm stuckAsync.run does not create a separate thread if wx is notRemoved 'perspective' command line flag - the 'scene' flag is now usedBugfix in perspective serialisation - view panels need to be renamedMade render program not crash - all wx imports are conditional, andFSLeyes perspective can be set via the command line. FSLEyes appliesRe-factor of parseargs complete - I am now allowed to have argumentSeparate ArgumentParsers are now used for Display options, and for everyNothing passes a lambda function to Notifier.register anymore (as itA few bug fixes. Notifier now uses WeakFunctionRef, as using a weakrefPerspectives module saves CanvasPanel state. Not well tested yet.Notifier class uses weakrefs, so it does not get in the way of garbagePerspective module documentation.
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