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- Downloads
GLVolume (and other GL types - updates to come) cannot update shader
state until image textures are ready to be used. New async.wait function to help with this.
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- fsl/fsleyes/displaycontext/display.py 3 additions, 3 deletionsfsl/fsleyes/displaycontext/display.py
- fsl/fsleyes/gl/glvolume.py 64 additions, 42 deletionsfsl/fsleyes/gl/glvolume.py
- fsl/fsleyes/gl/textures/imagetexture.py 47 additions, 20 deletionsfsl/fsleyes/gl/textures/imagetexture.py
- fsl/utils/async.py 46 additions, 3 deletionsfsl/utils/async.py
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