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Evan Edmond
fslpy
Commits
d030a9f4
Commit
d030a9f4
authored
10 years ago
by
Paul McCarthy
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Commented numberdialog.py. Discovered that I can use '-' instead of '*'
for list items.
parent
25548b01
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2 changed files
fsl/gui/elistbox.py
+14
-18
14 additions, 18 deletions
fsl/gui/elistbox.py
fsl/gui/numberdialog.py
+41
-35
41 additions, 35 deletions
fsl/gui/numberdialog.py
with
55 additions
and
53 deletions
fsl/gui/elistbox.py
+
14
−
18
View file @
d030a9f4
...
...
@@ -50,9 +50,9 @@ ListSelectEvent = _ListSelectEvent
has the following attributes (all are set to ``None`` if no
item was selected):
*
``idx``: Index of selected item
*
``label``: Label of selected item
*
``data``: Client data associated with selected item
-
``idx``: Index of selected item
-
``label``: Label of selected item
-
``data``: Client data associated with selected item
"""
...
...
@@ -62,9 +62,9 @@ up to a listener of this event to actually add a new item
to the list. A ``ListAddEvent`` has the following attributes
(all are set to ``None`` if no item was selected):
*
``idx``: Index of selected item
*
``label``: Label of selected item
*
``data``: Client data associated with selected item
-
``idx``: Index of selected item
-
``label``: Label of selected item
-
``data``: Client data associated with selected item
"""
...
...
@@ -72,9 +72,9 @@ ListRemoveEvent = _ListRemoveEvent
"""
Event emitted when the
'
remove item
'
button is pushed. A
``ListRemoveEvent`` has the following attributes:
*
``idx``: Index of removed item
*
``label``: Label of removed item
*
``data``: Client data associated with removed item
-
``idx``: Index of removed item
-
``label``: Label of removed item
-
``data``: Client data associated with removed item
"""
...
...
@@ -83,10 +83,10 @@ ListMoveEvent = _ListMoveEvent
buttons is pushed. A ``ListMoveEvent`` has the following
attributes:
*
``oldIdx``: Index of item before move
*
``newIdx``: Index of item after move
*
``label``: Label of moved item
*
``data``: Client data associated with moved item
-
``oldIdx``: Index of item before move
-
``newIdx``: Index of item after move
-
``label``: Label of moved item
-
``data``: Client data associated with moved item
"""
...
...
@@ -639,7 +639,7 @@ class EditableListBox(wx.Panel):
wx
.
PostEvent
(
self
,
ev
)
def
main
():
def
_testEListBox
():
"""
Little testing application.
"""
import
random
...
...
@@ -679,7 +679,3 @@ def main():
app
.
MainLoop
()
if
__name__
==
'
__main__
'
:
main
()
This diff is collapsed.
Click to expand it.
fsl/gui/numberdialog.py
+
41
−
35
View file @
d030a9f4
#!/usr/bin/env python
#
# NumberDialog.py - Similar to the wx.NumberEntryDialog, except allows
# both floating point and integer types
# numberdialog.py - An alternative to wx.NumberEntryDialog.
#
# Author: Paul McCarthy <pauldmccarthy@gmail.com>
#
"""
An alternative to ``wx.NumberEntryDialog`` which supports floating point.
"""
import
wx
class
NumberDialog
(
wx
.
Dialog
):
"""
A dialog which contains a wx.TextCtrl, and Ok/Cancel buttons,
allowing the user to specify a number. If the user pushes the
Ok button, the number they entered will be accessible via the
GetValue() method. I
'
ve specifically not used the wx.SpinCtrl
or wx.SpinCtrlDouble, because they are too limited in their
flexibility with regard to validation and events.
"""
Dialog which prompts the user for a number.
A dialog which contains a ``wx.TextCtrl``, and Ok/Cancel buttons,
allowing the user to specify a number. If the user pushes the Ok
button, the number they entered will be accessible via the
:meth:`GetValue` method.
I
'
ve specifically not used the ``wx.SpinCtrl`` or ``wx.SpinCtrlDouble``,
because they are too limited in their flexibility with regard to
validation and events.
"""
def
__init__
(
self
,
...
...
@@ -26,22 +29,24 @@ class NumberDialog(wx.Dialog):
initial
=
None
,
minValue
=
None
,
maxValue
=
None
):
"""
Creates and lays out the NumberDialog. Parameters:
- real: If true, a floating point number will be accepted.
Otherwise, only integers are accepted.
- title: Dialog title.
- message: If not None, a wx.StaticText label is added, containing
the message.
"""
Create and lay out a NumberDialog.
:param parent: Wx parent object.
:param bool real: If true, a floating point number will be
accepted. Otherwise, only integers are
accepted.
:param str title: Dialog title.
- initial: Initial value.
:param str message: If not None, a ``wx.StaticText`` label is
added, containing the message.
:param number initial: Initial value.
-
minValue:
Minimum value.
:param number
minValue: Minimum value.
-
maxValue:
Maximum value.
:param number
maxValue: Maximum value.
"""
if
title
is
None
:
title
=
''
...
...
@@ -99,18 +104,20 @@ class NumberDialog(wx.Dialog):
def
GetValue
(
self
):
"""
"""
Return the value that the user entered.
After a valid value has been entered, and OK button pushed (or
enter pressed), this method may be used to retrieve the value.
Returns None in all other situations.
Returns
``
None
``
in all other situations.
"""
return
self
.
_value
def
_validate
(
self
):
"""
Validates the current value. If the value is valid, returns it.
Otherwise a ValueError is raised with an appropriate message.
"""
Validates the current value.
If the value is valid, returns it. Otherwise a ``ValueError`` is
raised with an appropriate message.
"""
value
=
self
.
_textctrl
.
GetValue
()
...
...
@@ -137,11 +144,11 @@ class NumberDialog(wx.Dialog):
def
_onOk
(
self
,
ev
):
"""
Called when the Ok button is pushed, or enter is pressed. If the
entered value is valid, it is stored and the dialog is closed.
The value may be retrieved via the GetValue method. If the
value
is not valid, the dialog remains open.
"""
Called when the Ok button is pushed, or enter is pressed.
If the
entered value is valid, it is stored and the dialog is closed.
The value may be retrieved via the
:meth:`
GetValue
`
method. If the
value
is not valid, the dialog remains open.
"""
try
:
...
...
@@ -161,15 +168,14 @@ class NumberDialog(wx.Dialog):
def
_onCancel
(
self
,
ev
):
"""
Called when the Cancel button is pushed. Closes the dialog.
"""
"""
Called when the Cancel button is pushed. Closes the dialog.
"""
self
.
_value
=
None
self
.
EndModal
(
wx
.
ID_CANCEL
)
self
.
Destroy
()
def
_testNumberDialog
():
"""
Little test program.
"""
app
=
wx
.
App
()
frame
=
wx
.
Frame
(
None
)
...
...
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