Gaargh, I've confused myself badly. Images in id/pixdim space should be
displayed with the bottom left voxel at display location (0, 0). This means that calculating voxel location from display coordinates is different depending on the space that the image is displayed in. I think I've figured out the location panel, but need to double check, and need to take a closer look at the editor.
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- fsl/fslview/controls/locationpanel.py 51 additions, 13 deletionsfsl/fslview/controls/locationpanel.py
- fsl/fslview/displaycontext/volumeopts.py 14 additions, 4 deletionsfsl/fslview/displaycontext/volumeopts.py
- fsl/fslview/gl/annotations.py 2 additions, 1 deletionfsl/fslview/gl/annotations.py
- fsl/fslview/gl/globject.py 7 additions, 2 deletionsfsl/fslview/gl/globject.py
- fsl/fslview/gl/routines.py 19 additions, 5 deletionsfsl/fslview/gl/routines.py
- fsl/fslview/profiles/orthoeditprofile.py 6 additions, 8 deletionsfsl/fslview/profiles/orthoeditprofile.py
- fsl/utils/transform.py 41 additions, 15 deletionsfsl/utils/transform.py
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