- Jul 27, 2015
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Paul McCarthy authored
display on linux/gtk
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- Jul 24, 2015
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Paul McCarthy authored
- RenderTexture unbinds itself on frame buffer configuration fail, before raising an error. - RenderTexture was potentially doing integer division on texture size ratio calculation - GL21 LineVector software draw could possibly be called before line vertices had been created. - Line/RGB vector command line args were not enabled - RGBVector was not initialising texture interpolation correctly
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- Jul 23, 2015
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Paul McCarthy authored
SimpleMessageDialog, which just displays a plain message, and TimeoutDialog, which shows said message, and disappears after a timeout. ProcessingDialog now inherits form SimpleMessageDialog. Another dialog, TextEditDialog, shows an editable/selectable piece of text. This is used by a new CanvasPanel action, showCommandLineArgs, which pops up a dialog allowing the user to copy the command line to recreate the currently visible scene.
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