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Commit 9aa5d711 authored by Paul McCarthy's avatar Paul McCarthy
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Todo list.

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......@@ -5,11 +5,10 @@ arbitrary.
* Bugs to fix
** DONE Fix cursors - they go off the canvas in some cases
** LightBoxCanvas bounding box calculation is broken again.
** DONE LightBoxCanvas bounding box calculation is broken again.
** DONE SliceCanvas bounding box calculation is also broken again.
** DONE Fix mouse tracking (voxel changes)
** Trnasformation matrix recursion is happening again, for Ludo's file with the bad affine.
** Transformation matrix recursion is happening again, for Ludo's file with the bad affine.
* Little things
** Wild cards in image file load (controlled by fslview.ImageListPanel)
** Truncate long filenames in image list panel.
......@@ -21,7 +20,8 @@ arbitrary.
** Ability to edit image affine transformation.
** Orientation labels on slice canvas.
** 'Add standard'/'Add Atlas' menu options.
** Update LightBoxCanvas properties - check out funny behaviour in ncols.
** Pan in LightBoxCanvas, so currently selected location is always on screen.
* Medium things
** more features on image list panel - e.g. double click to show/hide, 'link' checkbox, 'lock' checkbox, edit image name..
** location panel (information about currently selected location) - add a 'location' property to the imagelist so we can link across different views.
......@@ -34,11 +34,13 @@ arbitrary.
** Image export/offscreen rendering.
** IN PROGRESS Command line interface - build into props package?
** UI design
** Rewrite GL storage/rendering
- Do away with your fancy x-coordinate tiling, and just store coordinates for every voxel.
- Calculate the proper coordinates of a real-world Z slice through the image.
** Custon colour maps from original FSLView
** WONTFIX Rewrite GL storage/rendering
- Calculate the proper coordinates of a real-world Z slice through the
image. Actually, this is quite a complicated problem, and I'm not sure
whether it's worth doing. It's really just to support images with bad
affine transformations.
** Custon colour maps from original FSLView
* Big things
** Test suite for props package
** slice-wise (instead of image-wise) glimagedata implementation for very large images.
......@@ -49,8 +51,6 @@ arbitrary.
** have multiple views open - look at wxAUI.
** image editing (e.g. selecting, erasing, filling, mask creation)
** Surface display
* Other ideas
** (Saad). Select regions by colour, for editing purposes
** (Eugene). Perhaps some useful viewing functionality would be a helper viewer to explore high-level (gfeat) analyses directories - simple browsing tools for quickly loading and unloading stats files, contrasts etc. Then it might move to be able to link to lower level dirs. Pretty much like a viewer version of the webpage reports.
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