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Mark Jenkinson, Mark Woolrich, Christian Beckmann, Tim Behrens and Matthew Webster, FMRIB Image Analysis Group
Copyright (C) 1999-2009 University of Oxford */
/* CCOPYRIGHT */
// Miscellaneous maths functions
#define NOMINMAX
#include <cstdlib>
#include <cmath>
#include "newmatio.h"
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using namespace std;
namespace MISCMATHS {
// The following lines are ignored by the current SGI compiler
// (version egcs-2.91.57)
// A temporary fix of including the std:: in front of all abs() etc
// has been done for now
using std::abs;
using std::sqrt;
using std::exp;
using std::log;
// using std::pow;
using std::atan2;
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string size(const Matrix& mat)
{
string str = num2str(mat.Nrows())+"*"+num2str(mat.Ncols());
return str;
}
float Sinc(const float x) {
if (fabs(x)<1e-9) {
return 1-x*x*M_PI*M_PI/6.0;
} else {
return sin(M_PI*x)/(M_PI*x);
}
}
double Sinc(const double x) {
if (fabs(x)<1e-9) {
return 1-x*x*M_PI*M_PI/6.0;
} else {
return sin(M_PI*x)/(M_PI*x);
}
}
if (input.size()==0) return false;
char *pend;
strtod(input.c_str(),&pend);
if (*pend!='\0') return false;
return true;
}
string skip_alpha(ifstream& fs)
{
string cline;
while (!fs.eof()) {
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streampos curpos = fs.tellg();
getline(fs,cline);
cline += " "; // force extra entry in parsing
istringstream ss(cline.c_str());
string firstToken="";
ss >> firstToken; //Put first non-whitespace sequence into cc
if (isNumber(firstToken)) {
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if (!fs.eof()) { fs.seekg(curpos); } else { fs.clear(); fs.seekg(0,ios::beg); }
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return cline;
}
}
return "";
}
ReturnMatrix read_ascii_matrix(int nrows, int ncols, const string& filename)
{
return read_ascii_matrix(filename,nrows,ncols);
}
ReturnMatrix read_ascii_matrix(const string& filename, int nrows, int ncols)
{
Matrix mat(nrows,ncols);
mat = 0.0;
if ( filename.size()<1 ) return mat;
ifstream fs(filename.c_str());
if (!fs) {
cerr << "Could not open matrix file " << filename << endl;
return mat;
}
mat = read_ascii_matrix(fs,nrows,ncols);
fs.close();
mat.Release();
return mat;
}
ReturnMatrix read_ascii_matrix(int nrows, int ncols, ifstream& fs)
{
return read_ascii_matrix(fs, nrows, ncols);
}
ReturnMatrix read_ascii_matrix(ifstream& fs, int nrows, int ncols)
{
Matrix mat(nrows,ncols);
mat = 0.0;
string ss="";
ss = skip_alpha(fs);
for (int r=1; r<=nrows; r++) {
for (int c=1; c<=ncols; c++) {
if (!fs.eof()) {
fs >> ss;
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mat(r,c) = atof(ss.c_str());
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}
}
}
mat.Release();
return mat;
}
ReturnMatrix read_ascii_matrix(const string& filename)
{
Matrix mat;
if ( filename.size()<1 ) return mat;
ifstream fs(filename.c_str());
if (!fs) {
cerr << "Could not open matrix file " << filename << endl;
mat.Release();
return mat;
}
mat = read_ascii_matrix(fs);
fs.close();
mat.Release();
return mat;
}
ReturnMatrix read_ascii_matrix(ifstream& fs)
{
int nRows(0), nColumns(0);
string currentLine;
// skip initial non-numeric lines
// and count the number of columns in the first numeric line
currentLine = skip_alpha(fs);
currentLine += " ";
istringstream ss(currentLine.c_str());
string dummyToken="";
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do {
getline(fs,currentLine);
currentLine += " "; // force extra entry in parsing
istringstream ss(currentLine.c_str());
string firstToken("");
ss >> firstToken; //Put first non-whitespace sequence into cc
if (!isNumber(firstToken)) break; // stop processing when non-numeric line found
nRows++; // add new row to matrix
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} while (!fs.eof());
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// now know the size of matrix
fs.clear();
fs.seekg(0,ios::beg);
return read_ascii_matrix(fs,nRows,nColumns);
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}
#define BINFLAG 42
ReturnMatrix read_binary_matrix(const string& filename)
{
Matrix mres;
read_binary_matrix(mres,filename);
mres.Release();
return mres;
}
int read_binary_matrix(Matrix& mres, const string& filename)
{
if ( filename.size()<1 ) return 1;
ifstream fs(filename.c_str(), ios::in | ios::binary);
if (!fs) {
cerr << "Could not open matrix file " << filename << endl;
read_binary_matrix(mres,fs);
}
ReturnMatrix read_binary_matrix(ifstream& fs)
{
Matrix mres;
read_binary_matrix(mres,fs);
mres.Release();
return mres;
}
int read_binary_matrix(Matrix& mres, ifstream& fs)
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bool swapbytes = false;
unsigned int testval;
// test for byte swapping
fs.read((char*)&testval,sizeof(testval));
if (testval!=BINFLAG) {
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swapbytes = true;
Swap_Nbytes(1,sizeof(testval),&testval);
if (testval!=BINFLAG) {
cerr << "Unrecognised binary matrix file format" << endl;
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}
}
// read matrix dimensions (num rows x num cols)
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unsigned int ival,nx,ny;
// ignore the padding (reserved for future use)
fs.read((char*)&ival,sizeof(ival));
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if (swapbytes) Swap_Nbytes(1,sizeof(ival),&ival);
nx = ival;
fs.read((char*)&ival,sizeof(ival));
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if (swapbytes) Swap_Nbytes(1,sizeof(ival),&ival);
ny = ival;
// set up and read matrix (rows fast, cols slow)
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double val;
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if ( (((unsigned int) mres.Ncols())<ny) || (((unsigned int) mres.Nrows())<nx) ) {
mres.ReSize(nx,ny);
}
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for (unsigned int y=1; y<=ny; y++) {
for (unsigned int x=1; x<=nx; x++) {
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if (swapbytes) Swap_Nbytes(1,sizeof(val),&val);
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}
// WRITE FUNCTIONS //
int write_ascii_matrix(const string& filename, const Matrix& mat,
int precision)
{
return write_ascii_matrix(mat, filename, precision);
}
int write_ascii_matrix(const Matrix& mat, const string& filename,
int precision)
{
Tracer tr("write_ascii_matrix");
if ( (filename.size()<1) ) return -1;
ofstream fs(filename.c_str());
if (!fs) {
cerr << "Could not open file " << filename << " for writing" << endl;
return -1;
}
int retval = write_ascii_matrix(mat,fs,precision);
fs.close();
return retval;
}
int write_ascii_matrix(ofstream& fs, const Matrix& mat,
int precision)
{
return write_ascii_matrix(mat, fs, precision);
}
int write_ascii_matrix(const Matrix& mat, ofstream& fs, int precision)
{
fs.setf(ios::floatfield); // use fixed or scientific notation as appropriate
if (precision>0) {
fs.precision(precision);
} else {
fs.precision(10); // default precision
}
#ifdef PPC64
int n=0;
#endif
for (int i=1; i<=mat.Nrows(); i++) {
for (int j=1; j<=mat.Ncols(); j++) {
fs << mat(i,j) << " ";
#ifdef PPC64
if ((n++ % 50) == 0) fs.flush();
#endif
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}
fs << endl;
}
return 0;
}
int write_vest(string p_fname, const Matrix& x, int precision)
{ return write_vest(x,p_fname,precision); }
int write_vest(const Matrix& x, string p_fname, int precision)
{
ofstream out;
out.open(p_fname.c_str(), ios::out);
if(!out)
{
cerr << "Unable to open " << p_fname << endl;
return -1;
}
out << "! VEST-Waveform File" << endl;
out << "/NumWaves\t" << x.Ncols() << endl;
out << "/NumPoints\t" << x.Nrows() << endl;
out << "/Skip" << endl;
out << endl << "/Matrix" << endl;
int retval = write_ascii_matrix(x, out, precision);
out.close();
return retval;
}
int write_binary_matrix(const Matrix& mat, const string& filename)
{
Tracer tr("write_binary_matrix");
if ( (filename.size()<1) ) return -1;
ofstream fs(filename.c_str(), ios::out | ios::binary);
if (!fs) {
cerr << "Could not open file " << filename << " for writing" << endl;
return -1;
}
int retval = write_binary_matrix(mat,fs);
fs.close();
return retval;
}
int write_binary_matrix(const Matrix& mat, ofstream& fs)
{
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unsigned int ival, nx, ny;
ival = BINFLAG;
fs.write((char*)&ival,sizeof(ival));
ival = 0; // padding (reserved for future use)
fs.write((char*)&ival,sizeof(ival));
ival = mat.Nrows();
fs.write((char*)&ival,sizeof(ival));
ival = mat.Ncols();
fs.write((char*)&ival,sizeof(ival));
nx = mat.Nrows();
ny = mat.Ncols();
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double val;
#ifdef PPC64
int n=0;
#endif
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for (unsigned int y=1; y<=ny; y++) {
for (unsigned int x=1; x<=nx; x++) {
val = mat(x,y);
fs.write((char*)&val,sizeof(val));
#ifdef PPC64
if ((n++ % 50) == 0) fs.flush();
#endif
}
}
return 0;
}
// General mathematical functions
int round(int x) { return x; }
int round(float x)
{
if (x>0.0) return ((int) (x+0.5));
else return ((int) (x-0.5));
}
int round(double x)
{
if (x>0.0) return ((int) (x+0.5));
else return ((int) (x-0.5));
double rounddouble(double x){
return ( floor(x+0.5));
}
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int periodicclamp(int x, int x1, int x2)
{
if (x2<x1) return periodicclamp(x,x2,x1);
int d = x2-x1+1;
int xp = x-x1;
if (xp>=0) {
return (xp % d) + x1;
} else {
xp = xp + d + std::abs(xp/d)*d;
assert(xp>0);
return periodicclamp(xp + d + std::abs(xp/d)*d,x1,x2);
}
}
ColumnVector cross(const ColumnVector& a, const ColumnVector& b)
{
Tracer tr("cross");
ColumnVector ans(3);
ans(1) = a(2)*b(3) - a(3)*b(2);
ans(2) = a(3)*b(1) - a(1)*b(3);
ans(3) = a(1)*b(2) - a(2)*b(1);
return ans;
}
ColumnVector cross(const Real *a, const Real *b)
{
Tracer tr("cross");
ColumnVector a1(3), b1(3);
a1 << a;
b1 << b;
return cross(a1,b1);
}
double norm2(const ColumnVector& x)
{
return std::sqrt(x.SumSquare());
}
double norm2sq(double a, double b, double c)
{
return a*a + b*b + c*c;
}
float norm2sq(float a, float b, float c)
int diag(Matrix& m, const float diagvals[])
{
Tracer tr("diag");
m=0.0;
for (int j=1; j<=m.Nrows(); j++)
m(j,j)=diagvals[j-1];
return 0;
}
int diag(DiagonalMatrix& m, const ColumnVector& diagvals)
{
Tracer tr("diag");
m.ReSize(diagvals.Nrows());
m=0.0;
for (int j=1; j<=diagvals.Nrows(); j++)
m(j)=diagvals(j);
return 0;
}
int diag(Matrix& m, const ColumnVector& diagvals)
{
Tracer tr("diag");
m.ReSize(diagvals.Nrows(),diagvals.Nrows());
m(j,j)=diagvals(j);
return 0;
}
ReturnMatrix diag(const Matrix& Mat)
{
Tracer tr("diag");
if(Mat.Ncols()==1){
Matrix retmat(Mat.Nrows(),Mat.Nrows());
diag(retmat,Mat);
retmat.Release();
return retmat;}
else{
int mindim = Min(Mat.Ncols(),Mat.Nrows());
Matrix retmat(mindim,1);
for(int ctr=1; ctr<=mindim;ctr++){
retmat(ctr,1)=Mat(ctr,ctr);
}
retmat.Release();
return retmat;
}
}
ReturnMatrix pinv(const Matrix& mat2)
// note that the right-pinv(x') = pinv(x).t()
Matrix mat(mat2);
if ( mat2.Ncols() > mat2.Nrows() )
mat=mat.t();
Tracer tr("pinv");
DiagonalMatrix D;
Matrix U, V;
SVD(mat,D,U,V);
float tol;
tol = MaximumAbsoluteValue(D) * Max(mat.Nrows(),mat.Ncols()) * 1e-16;
for (int n=1; n<=D.Nrows(); n++) {
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if (fabs(D(n,n))>tol) D(n,n) = 1.0/D(n,n);
else D(n,n) = 0.0; // reduce the number of columns because too close to singular
if ( mat2.Ncols() > mat2.Nrows() )
pinv=pinv.t();
int rank(const Matrix& X)
{
// calculates the rank of matrix X
Tracer tr("rank");
DiagonalMatrix eigenvals;
SVD(X,eigenvals);
double tolerance = Max(X.Nrows(),X.Ncols()) * eigenvals.Maximum() * 1e-16;
int therank=0;
for(int i=0; i<eigenvals.Nrows(); i++)
if (eigenvals(i+1)>tolerance)
therank++;
// cout << "tolerance = " << tolerance << "\n" << "eigenvalues = " << eigenvals << "\n" << "rank = " << therank << endl;
return therank;
}
ReturnMatrix sqrtaff(const Matrix& mat)
{
Tracer tr("sqrtaff");
Matrix matnew(4,4), rot, id4;
rot=IdentityMatrix(4);
id4=IdentityMatrix(4);
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ColumnVector params(12), centre(3), trans(4);
centre = 0.0;
// Quaternion decomposition -> params(1..3) = sin(theta/2)*(unit_axis_vec)
// Want a new quaternion : q = sin(theta/4)*(unit_axis_vec)
// Therefore factor of conversion is: factor = sin(theta/4)/sin(theta/2)
// = 1/(2 * cos(theta/4)) which is calculated below
// NB: t = theta/2
decompose_aff(params,mat,centre,rotmat2quat);
double sint;
sint = std::sqrt(params(1)*params(1) + params(2)*params(2) +
params(3)*params(3));
double t = asin(sint);
double factor = 1.0/(2.0*cos(0.5*t));
params(1) = factor * params(1);
params(2) = factor * params(2);
params(3) = factor * params(3);
params(7) = std::sqrt(params(7));
params(8) = std::sqrt(params(8));
params(9) = std::sqrt(params(9));
params(10) = 0.5*params(10);
params(11) = 0.5*params(11);
params(12) = 0.5*params(12);
construct_rotmat_quat(params,3,rot,centre);
rot(1,4) = 0.0;
rot(2,4) = 0.0;
rot(3,4) = 0.0;
scale(1,1)=params(7);
scale(2,2)=params(8);
scale(3,3)=params(9);
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skew(1,2)=params(10);
skew(1,3)=params(11);
skew(2,3)=params(12);
trans(1) = params(4);
trans(2) = params(5);
trans(3) = params(6);
trans(4) = 1.0;
// The translation, being independent of the 3x3 submatrix, is
// calculated so that it will be equal for each of the two
// halves of the approximate square root
// (i.e. matnew and mat*matnew.i() have exactly the same translation)
ColumnVector th(4);
th = (mat*scale.i()*skew.i()*rot.i() + id4).SubMatrix(1,3,1,3).i()
* trans.SubMatrix(1,3,1,1);
matnew = rot*skew*scale;
matnew(1,4) = th(1);
matnew(2,4) = th(2);
matnew(3,4) = th(3);
matnew.Release();
return matnew;
}
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vector<int> get_sortindex(const Matrix& vals, const string& mode, int col)
{
// mode is either "new2old" or "old2new"
// return the mapping of old and new indices in the *ascending* sort of vals (from column=col)
int length=vals.Nrows();
vector<pair<double, int> > sortlist(length);
for (int n=0; n<length; n++) {
sortlist[n] = pair<double, int>((double) vals(n+1,col),n+1);
}
sort(sortlist.begin(),sortlist.end()); // O(N.log(N))
vector<int> idx(length);
for (int n=0; n<length; n++) {
if (mode=="old2new") {
// here idx[n] is the where in the ordered list the old n'th row is mapped to (i.e. idx[n] = rank)
idx[sortlist[n].second-1] = n+1;
} else if (mode=="new2old") {
// here idx[n] is the the old row number of the n'th ordered item (i.e. idx[n] is old row number with rank = n)
idx[n] = sortlist[n].second;
} else {
cerr << "ERROR:: unknown mode in get_sortidx = " << mode << endl;
}
}
return idx;
}
Matrix apply_sortindex(const Matrix& vals, vector<int> sidx, const string& mode)
{
// mode is either "new2old" or "old2new"
// apply the index mapping from get_sortindex to the whole matrix (swapping rows)
Matrix res(vals);
res=0.0;
int ncols=vals.Ncols();
for (unsigned int n=0; n<sidx.size(); n++) {
int row = sidx[n];
if (mode=="old2new") {
res.SubMatrix(row,row,1,ncols)=vals.SubMatrix(n+1,n+1,1,ncols);
} else if (mode=="new2old") {
res.SubMatrix(n+1,n+1,1,ncols)=vals.SubMatrix(row,row,1,ncols);
} else {
cerr << "ERROR:: unknown mode in apply_sortidx = " << mode << endl;
}
}
return res;
}
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//------------------------------------------------------------------------//
// Handy MATLAB-like functions
void reshape(Matrix& r, const Matrix& m, int nrows, int ncols)
{
Tracer tr("reshape");
if (nrows*ncols != m.Nrows() * m.Ncols() ) {
cerr << "WARNING: cannot reshape " << m.Nrows() << "x"
<< m.Ncols() << " matrix into " << nrows << "x"
<< ncols << endl;
cerr << " Returning original matrix instead" << endl;
r = m;
return;
}
r.ReSize(nrows,ncols);
int rr = 1, rc = 1;
for (int mc=1; mc<=m.Ncols(); mc++) {
for (int mr=1; mr<=m.Nrows(); mr++) {
r(rr,rc) = m(mr,mc);
rr++;
if (rr>nrows) {
rc++;
rr=1;
}
}
}
}
ReturnMatrix reshape(const Matrix& m, int nrows, int ncols)
{
Tracer tr("reshape");
Matrix r;
reshape(r,m,nrows,ncols);
r.Release();
return r;
}
int addrow(Matrix& m, int ncols)
{
if (m.Nrows()==0) {
Matrix mm(1,ncols);
mm=0;
m = mm;
} else {
Matrix mm(m.Nrows()+1,ncols);
mm = 0;
mm.SubMatrix(1,m.Nrows(),1,ncols) = m;
m = mm;
}
return 0;
}
//------------------------------------------------------------------------//
// Spatial transformation functions (rotations and affine transforms)
int construct_rotmat_euler(const ColumnVector& params, int n, Matrix& aff,
const ColumnVector& centre)
{
Tracer tr("construct_rotmat_euler");
ColumnVector angl(3);
Matrix newaff(4,4);
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if (n<=0) return 0;
// order of parameters is 3 rotation + 3 translation
// angles are in radians
// order of parameters is (Rx,Ry,Rz) and R = Rx.Ry.Rz
angl=0.0;
angl(1)=params(1);
make_rot(angl,centre,newaff);
aff = aff * newaff;
if (n==1) return 0;
angl=0.0;
angl(2)=params(2);
make_rot(angl,centre,newaff);
aff = aff * newaff;
if (n==2) return 0;
angl=0.0;
angl(3)=params(3);
make_rot(angl,centre,newaff);
aff = aff * newaff;
if (n==3) return 0;
aff(1,4)+=params(4);
if (n==4) return 0;
aff(2,4)+=params(5);
if (n==5) return 0;
aff(3,4)+=params(6);
if (n==6) return 0;
return 1;
}
int construct_rotmat_euler(const ColumnVector& params, int n, Matrix& aff)
{
Tracer tr("construct_rotmat_euler");
ColumnVector centre(3);
centre = 0.0;
return construct_rotmat_euler(params,n,aff,centre);
}
int construct_rotmat_quat(const ColumnVector& params, int n, Matrix& aff,
const ColumnVector& centre)
{
Tracer tr("construct_rotmat_quat");
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if (n<=0) return 0;
// order of parameters is 3 rotation (last 3 quaternion components)
// + 3 translation
if ((n>=1) && (n<3)) { cerr<<"Can only do 3 or more, not "<< n <<endl; }
float w, w2 = 1.0 - Sqr(params(1)) - Sqr(params(2)) - Sqr(params(3));
if (w2 < 0.0) {
cerr << "Parameters do not form a valid axis - greater than unity\n";
return -1;
}
w = std::sqrt(w2);
float x=params(1), y=params(2), z=params(3);
aff(1,1) = 1 - 2*y*y - 2*z*z;
aff(2,2) = 1 - 2*x*x - 2*z*z;
aff(3,3) = 1 - 2*x*x - 2*y*y;
aff(1,2) = 2*x*y - 2*w*z;
aff(2,1) = 2*x*y + 2*w*z;
aff(1,3) = 2*x*z + 2*w*y;
aff(3,1) = 2*x*z - 2*w*y;
aff(2,3) = 2*y*z - 2*w*x;
aff(3,2) = 2*y*z + 2*w*x;
// Given Rotation matrix R: x' = Rx + (I-R)*centre
ColumnVector trans(3);
trans = aff.SubMatrix(1,3,1,3)*centre;
aff.SubMatrix(1,3,4,4) = centre - trans;
aff(1,4) += params(4);
if (n==4) return 0;
aff(2,4) += params(5);
if (n==5) return 0;
aff(3,4) += params(6);
if (n==6) return 0;
return 1;
}
int construct_rotmat_quat(const ColumnVector& params, int n, Matrix& aff)
{
Tracer tr("construct_rotmat_quat");
ColumnVector centre(3);
centre = 0.0;
return construct_rotmat_quat(params,n,aff,centre);
}
int make_rot(const ColumnVector& angl, const ColumnVector& centre,
Matrix& rot)
{
// Matrix rot must be 4x4; angl and orig must be length 3
Tracer tr("make_rot");
rot=IdentityMatrix(4); // default return value
float theta;
theta = norm2(angl);
if (theta<1e-8) { // avoid round-off errors and return Identity
return 0;
}
ColumnVector axis = angl/theta;
ColumnVector x1(3), x2(3), x3(3);
x1 = axis;
x2(1) = -axis(2); x2(2) = axis(1); x2(3) = 0.0;
if (norm2(x2)<=0.0) {
x2(1) = 1.0; x2(2) = 0.0; x2(3) = 0.0;
}
x2 = x2/norm2(x2);
x3 = cross(x1,x2);
x3 = x3/norm2(x3);
Matrix basischange(3,3);
basischange.SubMatrix(1,3,1,1) = x2;
basischange.SubMatrix(1,3,2,2) = x3;
basischange.SubMatrix(1,3,3,3) = x1;
rotcore(1,1)=cos(theta);
rotcore(2,2)=cos(theta);
rotcore(1,2)=sin(theta);
rotcore(2,1)=-sin(theta);
rot.SubMatrix(1,3,1,3) = basischange * rotcore * basischange.t();
ColumnVector trans(3);
trans = (ident3 - rot.SubMatrix(1,3,1,3))*centre;
rot.SubMatrix(1,3,4,4)=trans;
return 0;
}
int getrotaxis(ColumnVector& axis, const Matrix& rotmat)
{
Tracer tr("getrotaxis");
Matrix residuals(3,3);
residuals = rotmat*rotmat.t() - IdentityMatrix(3);
if (residuals.SumSquare() > 1e-4)
{ cerr << "Failed orthogonality check!" << endl; return -1; }
Matrix u(3,3), v(3,3);
DiagonalMatrix d(3);
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// return column of V corresponding to minimum value of |S|
for (int i=1; i<=3; i++) {
if (fabs(d(i))<1e-4) axis = v.SubMatrix(1,3,i,i);
}
return 0;
}
int rotmat2euler(ColumnVector& angles, const Matrix& rotmat)
{
// uses the convention that R = Rx.Ry.Rz
Tracer tr("rotmat2euler");
float cz, sz, cy, sy, cx, sx;
cy = std::sqrt(Sqr(rotmat(1,1)) + Sqr(rotmat(1,2)));
if (cy < 1e-4) {
//cerr << "Cos y is too small - Gimbal lock condition..." << endl;
cx = rotmat(2,2);
sx = -rotmat(3,2);
sy = -rotmat(1,3);
angles(1) = atan2(sx,cx);
angles(2) = atan2(sy,(float)0.0);
angles(3) = 0.0;
} else {
// choose by convention that cy > 0
// get the same rotation if: sy stays same & all other values swap sign
cz = rotmat(1,1)/cy;
sz = rotmat(1,2)/cy;
cx = rotmat(3,3)/cy;
sx = rotmat(2,3)/cy;
sy = -rotmat(1,3);
//atan2(sin,cos) (defined as atan2(y,x))
angles(1) = atan2(sx,cx);
angles(2) = atan2(sy,cy);
angles(3) = atan2(sz,cz);
}
return 0;
}
int rotmat2quat(ColumnVector& quaternion, const Matrix& rotmat)
{
Tracer tr("rotmat2quat");
float trace = rotmat.SubMatrix(1,3,1,3).Trace();
if (trace > 0) {
float w = std::sqrt((trace + 1.0)/4.0);
quaternion(1) = (rotmat(3,2) - rotmat(2,3))/(4.0*w);
quaternion(2) = (rotmat(1,3) - rotmat(3,1))/(4.0*w);
quaternion(3) = (rotmat(2,1) - rotmat(1,2))/(4.0*w);
} else if ((rotmat(1,1) > rotmat(2,2)) && (rotmat(1,1) > rotmat(3,3))) {
// first col case
float s = std::sqrt(1.0 + rotmat(1,1) - rotmat(2,2) - rotmat(3,3)) * 2.0;
quaternion(1) = 0.5 / s;
quaternion(2) = (-rotmat(1,2) - rotmat(1,2)) / s;
quaternion(3) = (-rotmat(1,3) - rotmat(3,1)) / s;
} else if ((rotmat(2,2) > rotmat(1,1)) && (rotmat(2,2) > rotmat(3,3))) {
// 2nd col case
float s = std::sqrt(1.0 + rotmat(2,2) - rotmat(1,1) - rotmat(3,3)) * 2.0;
quaternion(1) = (-rotmat(1,2) - rotmat(2,1)) / s;
quaternion(2) = 0.5 / s;
quaternion(3) = (-rotmat(2,3) - rotmat(3,2)) / s;
} else if ((rotmat(3,3) > rotmat(1,1)) && (rotmat(3,3) > rotmat(2,2))) {
// 3rd col case
float s = std::sqrt(1.0 + rotmat(3,3) - rotmat(1,1) - rotmat(2,2)) * 2.0;
quaternion(1) = (-rotmat(1,3) - rotmat(3,1)) / s;
quaternion(2) = (-rotmat(2,3) - rotmat(3,2)) / s;
quaternion(3) = 0.5 / s;
}
return 0;
}
int decompose_aff(ColumnVector& params, const Matrix& affmat,
const ColumnVector& centre,
int (*rotmat2params)(ColumnVector& , const Matrix& ))
{
// decomposes using the convention: mat = rotmat * skew * scale
// order of parameters is 3 rotation + 3 translation + 3 scales + 3 skews
// angles are in radians
Tracer tr("decompose_aff");
if (params. Nrows() < 12)
params.ReSize(12);
if (rotmat2params==0)
{
cerr << "No rotmat2params function specified" << endl;
return -1;
}
ColumnVector x(3), y(3), z(3);
Matrix aff3(3,3);
aff3 = affmat.SubMatrix(1,3,1,3);
x = affmat.SubMatrix(1,3,1,1);
y = affmat.SubMatrix(1,3,2,2);
z = affmat.SubMatrix(1,3,3,3);
float sx, sy, sz, a, b, c;
sx = norm2(x);
sy = std::sqrt( dot(y,y) - (Sqr(dot(x,y)) / Sqr(sx)) );
a = dot(x,y)/(sx*sy);
ColumnVector x0(3), y0(3);
x0 = x/sx;
y0 = y/sy - a*x0;
sz = std::sqrt(dot(z,z) - Sqr(dot(x0,z)) - Sqr(dot(y0,z)));
b = dot(x0,z)/sz;
c = dot(y0,z)/sz;
params(7) = sx; params(8) = sy; params(9) = sz;
Matrix scales(3,3);
float diagvals[] = {sx,sy,sz};
diag(scales,diagvals);
Real skewvals[] = {1,a,b,0 , 0,1,c,0 , 0,0,1,0 , 0,0,0,1};
Matrix skew(4,4);
skew << skewvals;
params(10) = a; params(11) = b; params(12) = c;
Matrix rotmat(3,3);
rotmat = aff3 * scales.i() * (skew.SubMatrix(1,3,1,3)).i();
ColumnVector transl(3);
transl = affmat.SubMatrix(1,3,1,3)*centre + affmat.SubMatrix(1,3,4,4)
- centre;
for (int i=1; i<=3; i++) { params(i+3) = transl(i); }
ColumnVector rotparams(3);
(*rotmat2params)(rotparams,rotmat);
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for (int i=1; i<=3; i++) { params(i) = rotparams(i); }
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return 0;
}
int decompose_aff(ColumnVector& params, const Matrix& affmat,
int (*rotmat2params)(ColumnVector& , const Matrix& ))
{
Tracer tr("decompose_aff");
ColumnVector centre(3);
centre = 0.0;
return decompose_aff(params,affmat,centre,rotmat2params);
}
int compose_aff(const ColumnVector& params, int n, const ColumnVector& centre,
Matrix& aff,
int (*params2rotmat)(const ColumnVector& , int , Matrix& ,
const ColumnVector& ) )
{
Tracer tr("compose_aff");
if (n<=0) return 0;
// order of parameters is 3 rotation + 3 translation + 3 scales + 3 skews
// angles are in radians
(*params2rotmat)(params,n,aff,centre);
if (n<=6) return 0;
if (n>=7) {
scale(1,1)=params(7);
if (n>=8) scale(2,2)=params(8);
else scale(2,2)=params(7);
if (n>=9) scale(3,3)=params(9);
else scale(3,3)=params(7);
}
// fix the translation so that the centre is not moved
ColumnVector strans(3);
strans = centre - scale.SubMatrix(1,3,1,3)*centre;
scale.SubMatrix(1,3,4,4) = strans;
if (n>=10) {
if (n>=10) skew(1,2)=params(10);
if (n>=11) skew(1,3)=params(11);
if (n>=12) skew(2,3)=params(12);
}
// fix the translation so that the centre is not moved
ColumnVector ktrans(3);
ktrans = centre - skew.SubMatrix(1,3,1,3)*centre;
skew.SubMatrix(1,3,4,4) = ktrans;
aff = aff * skew * scale;
return 0;
}
float rms_deviation(const Matrix& affmat1, const Matrix& affmat2,
const ColumnVector& centre, const float rmax)
{
Tracer trcr("rms_deviation");
Mark Jenkinson
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Matrix isodiff(4,4), a1(4,4), a2(4,4);
if ((affmat1.Nrows()==4) && (affmat1.Ncols()==4)) { a1=affmat1; }
else if ((affmat1.Nrows()==3) && (affmat1.Ncols()==3)) { a1=IdentityMatrix(4); a1.SubMatrix(1,3,1,3)=affmat1; }
Mark Jenkinson
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else { cerr << "ERROR:: Can only calculate RMS deviation for 4x4 or 3x3 matrices" << endl; exit(-5); }
if ((affmat2.Nrows()==4) && (affmat2.Ncols()==4)) { a2=affmat2; }
else if ((affmat2.Nrows()==3) && (affmat2.Ncols()==3)) { a2=IdentityMatrix(4); a2.SubMatrix(1,3,1,3)=affmat2; }
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else { cerr << "ERROR:: Can only calculate RMS deviation for 4x4 or 3x3 matrices" << endl; exit(-5); }
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isodiff = a1*a2.i() - IdentityMatrix(4);
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} catch(...) {
cerr << "RMS_DEVIATION ERROR:: Could not invert matrix" << endl;
exit(-5);
}
Matrix adiff(3,3);
adiff = isodiff.SubMatrix(1,3,1,3);
ColumnVector tr(3);
tr = isodiff.SubMatrix(1,3,4,4) + adiff*centre;
float rms = std::sqrt( (tr.t() * tr).AsScalar() +
(rmax*rmax/5.0)*Trace(adiff.t()*adiff) );
return rms;
}
float rms_deviation(const Matrix& affmat1, const Matrix& affmat2,
const float rmax)
{
ColumnVector centre(3);
centre = 0;
return rms_deviation(affmat1,affmat2,centre,rmax);
}
// helper function - calls nifti, but with FSL default case
Mark Jenkinson
committed
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Matrix Mat44ToNewmat(mat44 m)
{
Matrix r(4,4);
for(unsigned short i = 0; i < 4; ++i)
for(unsigned short j = 0; j < 4; ++j)
r(i+1, j+1) = m.m[i][j];
return r;
}
mat44 NewmatToMat44(const Matrix& m)
{
mat44 r;
for(unsigned short i = 0; i < 4; ++i)
for(unsigned short j = 0; j < 4; ++j)
r.m[i][j] = m(i+1, j+1);
return r;
}
void get_axis_orientations(const Matrix& sform_mat, int sform_code,
const Matrix& qform_mat, int qform_code,
int& icode, int& jcode, int& kcode)
Matrix vox2mm(4,4);
if (sform_code!=NIFTI_XFORM_UNKNOWN) {
vox2mm = sform_mat;
} else if (qform_code!=NIFTI_XFORM_UNKNOWN) {
vox2mm = qform_mat;
} else {
// ideally should be sampling_mat(), but for orientation it doesn't matter
mat44 v2mm;
for (int ii=0; ii<4; ii++) { for (int jj=0; jj<4; jj++) {
v2mm.m[ii][jj] = vox2mm(ii+1,jj+1);
} }
nifti_mat44_to_orientation(v2mm,&icode,&jcode,&kcode);
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Matrix mat44_to_newmat(mat44 inmat)
{
Matrix retmat(4,4);
for (int ii=0; ii<4; ii++) {
for (int jj=0; jj<4; jj++) {
retmat(ii+1,jj+1) = inmat.m[ii][jj];
}
}
return retmat;
}
mat44 newmat_to_mat44(const Matrix& inmat)
{
mat44 retmat;
for (int ii=0; ii<4; ii++) {
for (int jj=0; jj<4; jj++) {
retmat.m[ii][jj] = inmat(ii+1,jj+1);
}
}
return retmat;
}
// Matlab style functions for percentiles, quantiles and median
// AUG 06 CB
{
}
float interp1(const ColumnVector& x, const ColumnVector& y, float xi)
// Look-up function for data table defined by x, y
// Returns the values yi at xi using linear interpolation
// Assumes that x is sorted in ascending order
{
float ans;
if(xi >= x.Maximum())
ans = y(x.Nrows());
else
if(xi <= x.Minimum())
ans = y(1);
else{
int ind=2;
while(xi >= x(ind)) { ind++; }
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float xa = x(ind-1), xb = x(ind), ya = y(ind-1), yb = y(ind);
ans = ya + (xi - xa)/(xb - xa) * (yb - ya);
}
return ans;
}
float quantile(const ColumnVector& in, int which)
{
float p;
switch (which)
{
case 0 : p = 0.0; break;
case 1 : p = 25.0; break;
case 2 : p = 50.0; break;
case 3 : p = 75.0; break;
case 4 : p =100.0; break;
default: p = 0.0;
}
return percentile(in,p);
}
float percentile(const ColumnVector& in, float p)
{
ColumnVector y = in;
int num = y.Nrows();
ColumnVector xx,yy,sequence,a(1),b(1),c(1),d(1);
sequence = 100*(seq(num)-0.5)/num; a << y(1); b << y(num); c = 0; d = 100;
xx = (c & sequence & d);
yy = (a & y & b);
return interp1(xx,yy,p);
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ReturnMatrix quantile(const Matrix& in, int which)
{
int num = in.Ncols();
Matrix res(1,num);
for (int ctr=1; ctr<=num; ctr++){
ColumnVector tmp = in.Column(ctr);
res(1,ctr) = quantile(tmp,which);
}
res.Release();
return res;
}
ReturnMatrix percentile(const Matrix& in, float p)
{
int num = in.Ncols();
Matrix res(1,num);
for (int ctr=1; ctr<=num; ctr++){
ColumnVector tmp = in.Column(ctr);
res(1,ctr) = percentile(tmp,p);
}
res.Release();
return res;
}
void cart2sph(const ColumnVector& dir, float& th, float& ph)
Mark Jenkinson
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float mag=sqrt(dir(1)*dir(1)+dir(2)*dir(2)+dir(3)*dir(3));
if(mag==0){
ph=M_PI/2;
th=M_PI/2;
}
else{
if(dir(1)==0 && dir(2)>=0) ph=M_PI/2;
else if(dir(1)==0 && dir(2)<0) ph=-M_PI/2;
Mark Jenkinson
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else if(dir(1)>0) ph=atan(dir(2)/dir(1));
else if(dir(2)>0) ph=atan(dir(2)/dir(1))+M_PI;
else ph=atan(dir(2)/dir(1))-M_PI;
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else if(dir(3)>0) th=atan(sqrt(dir(1)*dir(1)+dir(2)*dir(2))/dir(3));
else th=atan(sqrt(dir(1)*dir(1)+dir(2)*dir(2))/dir(3))+M_PI;
}
}
void cart2sph(const Matrix& dir,ColumnVector& th,ColumnVector& ph)
{
if(th.Nrows()!=dir.Ncols()){
th.ReSize(dir.Ncols());
}
if(ph.Nrows()!=dir.Ncols()){
ph.ReSize(dir.Ncols());
}
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float mag=sqrt(dir(1,i)*dir(1,i)+dir(2,i)*dir(2,i)+dir(3,i)*dir(3,i));
if(mag==0){
ph(i)=M_PI/2;
th(i)=M_PI/2;
}
else{
if(dir(1,i)==0 && dir(2,i)>=0) ph(i)=M_PI/2;
else if(dir(1,i)==0 && dir(2,i)<0) ph(i)=-M_PI/2;
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else if(dir(1,i)>0) ph(i)=atan(dir(2,i)/dir(1,i));
else if(dir(2,i)>0) ph(i)=atan(dir(2,i)/dir(1,i))+M_PI;
else ph(i)=atan(dir(2,i)/dir(1,i))-M_PI;
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else if(dir(3,i)>0) th(i)=atan(sqrt(dir(1,i)*dir(1,i)+dir(2,i)*dir(2,i))/dir(3,i));
else th(i)=atan(sqrt(dir(1,i)*dir(1,i)+dir(2,i)*dir(2,i))/dir(3,i))+M_PI;
// added by SJ
void cart2sph(const vector<ColumnVector>& dir,ColumnVector& th,ColumnVector& ph)
{
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ph.ReSize(dir.size());
}
//double _2pi=2*M_PI;
double _pi2=M_PI/2;
int j=1;
for (unsigned int i=0;i<dir.size();i++) {
float mag=std::sqrt(dir[i](1)*dir[i](1)+dir[i](2)*dir[i](2)+dir[i](3)*dir[i](3));
if(mag==0){
ph(j)=_pi2;
th(j)=_pi2;
}
else{
if(dir[i](1)==0 && dir[i](2)>=0) ph(j)=_pi2;
else if(dir[i](1)==0 && dir[i](2)<0) ph(j)=-_pi2;
else if(dir[i](1)>0) ph(j)=std::atan(dir[i](2)/dir[i](1));
else if(dir[i](2)>0) ph(j)=std::atan(dir[i](2)/dir[i](1))+M_PI;
else ph(j)=std::atan(dir[i](2)/dir[i](1))-M_PI;
//ph(j)=fmod(ph(j),_2pi);
if(dir[i](3)==0) th(j)=_pi2;
else if(dir[i](3)>0) th(j)=std::atan(std::sqrt(dir[i](1)*dir[i](1)+dir[i](2)*dir[i](2))/dir[i](3));
else th(j)=std::atan(std::sqrt(dir[i](1)*dir[i](1)+dir[i](2)*dir[i](2))/dir[i](3))+M_PI;
//th(j)=fmod(th(j),M_PI);
}
j++;
}
}
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// Added by CFB --- Matlab style Matrix functions
ReturnMatrix ones(const int dim1, const int dim2)
{
int tdim = dim2;
if(tdim<0){tdim=dim1;}
Matrix res(dim1,tdim); res = 1.0;
res.Release();
return res;
}
ReturnMatrix zeros(const int dim1, const int dim2)
{
int tdim = dim2;
if(tdim<0){tdim=dim1;}
Matrix res(dim1,tdim); res = 0.0;
res.Release();
return res;
}
ReturnMatrix repmat(const Matrix &mat, const int rows, const int cols)
{
Matrix res = mat;
for(int ctr = 1; ctr < cols; ctr++){res |= mat;}
Matrix tmpres = res;
Mark Jenkinson
committed
for(int ctr = 1; ctr < rows; ctr++){res &= tmpres;}
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res.Release();
return res;
}
ReturnMatrix dist2(const Matrix &mat1, const Matrix &mat2)
{
Matrix res(mat1.Ncols(),mat2.Ncols());
for(int ctr1 = 1; ctr1 <= mat1.Ncols(); ctr1++)
for(int ctr2 =1; ctr2 <= mat2.Ncols(); ctr2++)
{
ColumnVector tmp;
tmp=mat1.Column(ctr1)-mat2.Column(ctr2);
res(ctr1,ctr2) = std::sqrt(tmp.SumSquare());
}
res.Release();
return res;
}
ReturnMatrix abs(const Matrix& mat)
{
Matrix res = mat;
for (int mc=1; mc<=mat.Ncols(); mc++) {
for (int mr=1; mr<=mat.Nrows(); mr++) {
res(mr,mc)=std::abs(res(mr,mc));
}
}
res.Release();
return res;
}
void abs_econ(Matrix& mat)
{
for (int mc=1; mc<=mat.Ncols(); mc++) {
for (int mr=1; mr<=mat.Nrows(); mr++) {
mat(mr,mc)=std::abs(mat(mr,mc));
}
}
}
ReturnMatrix sqrt(const Matrix& mat)
{
Matrix res = mat;
bool neg_flag = false;
for (int mc=1; mc<=mat.Ncols(); mc++) {
for (int mr=1; mr<=mat.Nrows(); mr++) {
if(res(mr,mc)<0){ neg_flag = true; }
res(mr,mc)=std::sqrt(std::abs(res(mr,mc)));
}
}
if(neg_flag){
//cerr << " Matrix contained negative elements" << endl;
//cerr << " return sqrt(abs(X)) instead" << endl;
}
res.Release();
return res;
}
void sqrt_econ(Matrix& mat)
{
bool neg_flag = false;
for (int mc=1; mc<=mat.Ncols(); mc++) {
for (int mr=1; mr<=mat.Nrows(); mr++) {
if(mat(mr,mc)<0){ neg_flag = true; }
mat(mr,mc)=std::sqrt(std::abs(mat(mr,mc)));
}
}
if(neg_flag){
//cerr << " Matrix contained negative elements" << endl;
//cerr << " return sqrt(abs(X)) instead" << endl;
}
}
ReturnMatrix sqrtm(const Matrix& mat)
{
Matrix res, tmpU, tmpV;
DiagonalMatrix tmpD;
SVD(mat, tmpD, tmpU, tmpV);
res = tmpU*sqrt(tmpD)*tmpV.t();
res.Release();
return res;
}
ReturnMatrix log(const Matrix& mat)
{
Matrix res = mat;
bool neg_flag = false;
for (int mc=1; mc<=mat.Ncols(); mc++) {
for (int mr=1; mr<=mat.Nrows(); mr++) {
if(res(mr,mc)<0){ neg_flag = true; }
res(mr,mc)=std::log(std::abs(res(mr,mc)));
}
}
if(neg_flag){
// cerr << " Matrix contained negative elements" << endl;
// cerr << " return log(abs(X)) instead" << endl;
}
res.Release();
return res;
}
void log_econ(Matrix& mat)
{
bool neg_flag = false;
for (int mc=1; mc<=mat.Ncols(); mc++) {
for (int mr=1; mr<=mat.Nrows(); mr++) {
if(mat(mr,mc)<0){ neg_flag = true; }
mat(mr,mc)=std::log(std::abs(mat(mr,mc)));
}
}
if(neg_flag){
// cerr << " Matrix contained negative elements" << endl;
// cerr << " return log(abs(X)) instead" << endl;
}
}
ReturnMatrix exp(const Matrix& mat)
{
Matrix res = mat;
for (int mc=1; mc<=mat.Ncols(); mc++) {
for (int mr=1; mr<=mat.Nrows(); mr++) {
res(mr,mc)=std::exp(res(mr,mc));
}
}
res.Release();
return res;
}
void exp_econ(Matrix& mat)
{
for (int mc=1; mc<=mat.Ncols(); mc++) {
for (int mr=1; mr<=mat.Nrows(); mr++) {
mat(mr,mc)=std::exp(mat(mr,mc));
}
}
}
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// optimised code for calculating matrix exponential
ReturnMatrix expm(const Matrix& mat){
float nmat = sum(mat).Maximum();
int nc=mat.Ncols(),nr=mat.Nrows();
Matrix res(nr,nc);
IdentityMatrix id(nr);
Matrix U(nr,nc),V(nr,nc);
if(nmat <= 1.495585217958292e-002){ // m=3
Matrix mat2(nr,nc);
mat2=mat*mat;
U = mat*(mat2+60.0*id);
V = 12.0*mat2+120.0*id;
res = (-U+V).i()*(U+V);
}
else if(nmat <= 2.539398330063230e-001){ // m=5
Matrix mat2(nr,nc),mat4(nr,nc);
mat2=mat*mat;mat4=mat2*mat2;
U = mat*(mat4+420.0*mat2+15120.0*id);
V = 30.0*mat4+3360.0*mat2+30240.0*id;
res = (-U+V).i()*(U+V);
}
else if(nmat <= 9.504178996162932e-001){ // m=7
Matrix mat2(nr,nc),mat4(nr,nc),mat6(nr,nc);
mat2=mat*mat;mat4=mat2*mat2,mat6=mat4*mat2;
U = mat*(mat6+1512.0*mat4+277200.0*mat2+8648640.0*id);
V = 56.0*mat6+25200.0*mat4+1995840.0*mat2+17297280.0*id;
res = (-U+V).i()*(U+V);
}
else if(nmat <= 2.097847961257068e+000){
Matrix mat2(nr,nc),mat4(nr,nc),mat6(nr,nc),mat8(nr,nc);
mat2=mat*mat;mat4=mat2*mat2,mat6=mat4*mat2,mat8=mat6*mat2;
U = mat*(mat8+3960.0*mat6+2162160.0*mat4+302702400.0*mat2+8821612800.0*id);
V = 90.0*mat8+110880.0*mat6+30270240.0*mat4+2075673600.0*mat2+17643225600.0*id;
res = (-U+V).i()*(U+V);
}
else if(nmat <= 5.371920351148152e+000){
Matrix mat2(nr,nc),mat4(nr,nc),mat6(nr,nc);
mat2=mat*mat;mat4=mat2*mat2,mat6=mat4*mat2;
U = mat*(mat6*(mat6+16380.0*mat4+40840800.0*mat2)+
+33522128640.0*mat6+10559470521600.0*mat4+1187353796428800.0*mat2+32382376266240000.0*id);
V = mat6*(182.0*mat6+960960.0*mat4+1323241920.0*mat2)
+ 670442572800.0*mat6+129060195264000.0*mat4+7771770303897600.0*mat2+64764752532480000.0*id;
res = (-U+V).i()*(U+V);
}
else{
double t;int s;
t = frexp(nmat/5.371920351148152,&s);
if(t==0.5) s--;
t = std::pow(2.0,s);
res = (mat/t);
Matrix mat2(nr,nc),mat4(nr,nc),mat6(nr,nc);
mat2=res*res;mat4=mat2*mat2,mat6=mat4*mat2;
U = res*(mat6*(mat6+16380*mat4+40840800*mat2)+
+33522128640.0*mat6+10559470521600.0*mat4+1187353796428800.0*mat2+32382376266240000.0*id);
V = mat6*(182.0*mat6+960960.0*mat4+1323241920.0*mat2)
+ 670442572800.0*mat6+129060195264000.0*mat4+7771770303897600.0*mat2+64764752532480000.0*id;
res = (-U+V).i()*(U+V);
for(int i=1;i<=s;i++)
res = res*res;
}
res.Release();
return res;
}
ReturnMatrix tanh(const Matrix& mat)
{
Matrix res = mat;
for (int mc=1; mc<=mat.Ncols(); mc++) {
for (int mr=1; mr<=mat.Nrows(); mr++) {
res(mr,mc)=std::tanh(res(mr,mc));
}
}
res.Release();
return res;
}
void tanh_econ(Matrix& mat)
{
for (int mc=1; mc<=mat.Ncols(); mc++) {
for (int mr=1; mr<=mat.Nrows(); mr++) {
mat(mr,mc)=std::tanh(mat(mr,mc));
}
}
}
ReturnMatrix pow(const Matrix& mat, const double exp)
{
Matrix res = mat;
for (int mc=1; mc<=mat.Ncols(); mc++) {
for (int mr=1; mr<=mat.Nrows(); mr++) {
res(mr,mc)=std::pow(res(mr,mc),exp);
}
}
res.Release();
return res;
}
void pow_econ(Matrix& mat, const double exp)
{
for (int mc=1; mc<=mat.Ncols(); mc++) {
for (int mr=1; mr<=mat.Nrows(); mr++) {
mat(mr,mc)=std::pow(mat(mr,mc),exp);
}
}
}
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ReturnMatrix max(const Matrix& mat)
{
Matrix res;
if(mat.Nrows()>1){
res=zeros(1,mat.Ncols());
res=mat.Row(1);
for(int mc=1; mc<=mat.Ncols();mc++){
for(int mr=2; mr<=mat.Nrows();mr++){
if(mat(mr,mc)>res(1,mc)){res(1,mc)=mat(mr,mc);}
}
}
}
else{
res=zeros(1);
res=mat(1,1);
for(int mc=2; mc<=mat.Ncols(); mc++){
if(mat(1,mc)>res(1,1)){res(1,1)=mat(1,mc);}
}
}
res.Release();
return res;
}
ReturnMatrix max(const Matrix& mat,ColumnVector& index)
{
index.ReSize(mat.Nrows());
index=1;
Matrix res;
if(mat.Nrows()>1){
res=zeros(1,mat.Ncols());
res=mat.Row(1);
for(int mc=1; mc<=mat.Ncols();mc++){
for(int mr=2; mr<=mat.Nrows();mr++){
if(mat(mr,mc)>res(1,mc))
{
res(1,mc)=mat(mr,mc);
index(mr)=mc;
}
}
}
}
else{
res=zeros(1);
res=mat(1,1);
for(int mc=2; mc<=mat.Ncols(); mc++){
if(mat(1,mc)>res(1,1))
{
res(1,1)=mat(1,mc);
index(1)=mc;
}
}
}
res.Release();
return res;
}
ReturnMatrix min(const Matrix& mat)
{
Matrix res;
if(mat.Nrows()>1){
res=zeros(1,mat.Ncols());
res=mat.Row(1);
for(int mc=1; mc<=mat.Ncols();mc++){
for(int mr=2; mr<=mat.Nrows();mr++){
if(mat(mr,mc)<res(1,mc)){res(1,mc)=mat(mr,mc);}
}
}
}
else{
res=zeros(1);
res=mat(1,1);
for(int mc=2; mc<=mat.Ncols(); mc++){
if(mat(1,mc)<res(1,1)){res(1,1)=mat(1,mc);}
}
}
res.Release();
return res;
}
ReturnMatrix sum(const Matrix& mat, const int dim)
{
Matrix res;
if (dim == 1){
res = zeros(1,mat.Ncols());
for (int mc=1; mc<=mat.Ncols(); mc++) {
for (int mr=1; mr<=mat.Nrows(); mr++) {
res(1,mc) += mat(mr,mc);
}
}
}
else{
res = zeros(mat.Nrows(),1);
for (int mr=1; mr<=mat.Nrows(); mr++) {
for (int mc=1; mc<=mat.Ncols(); mc++) {
res(mr,1) += mat(mr,mc);
}
}
}
res.Release();
return res;
}
ReturnMatrix mean(const Matrix& mat, const int dim)
{
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Matrix res;
int N;
if (dim == 1){
res = zeros(1,mat.Ncols());
N = mat.Nrows();
for (int mc=1; mc<=mat.Ncols(); mc++) {
for (int mr=1; mr<=mat.Nrows(); mr++) {
res(1,mc) += mat(mr,mc)/N;
}
}
}
else{
res = zeros(mat.Nrows(),1);
N = mat.Ncols();
for (int mr=1; mr<=mat.Nrows(); mr++) {
for (int mc=1; mc<=mat.Ncols(); mc++) {
res(mr,1) += mat(mr,mc)/N;
}
}
}
res.Release();
return res;
}
ReturnMatrix var(const Matrix& mat, const int dim)
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{
Matrix res, matmean;
matmean = mean(mat,dim);
int N;
if (dim == 1){
res = zeros(1,mat.Ncols());
N = mat.Nrows();
if(N>1){
for (int mc=1; mc<=mat.Ncols(); mc++) {
for (int mr=1; mr<=mat.Nrows(); mr++) {
res(1,mc) += (mat(mr,mc) - matmean(1,mc)) * (mat(mr,mc) - matmean(1,mc))/(N-1);
}
}
}
}
else{
res = zeros(mat.Nrows(),1);
N = mat.Ncols();
if(N>1){
for (int mr=1; mr<=mat.Nrows(); mr++) {
for (int mc=1; mc<=mat.Ncols(); mc++) {
res(mr,1) += (mat(mr,mc) -matmean(mr,1))* (mat(mr,mc)-matmean(mr,1))/(N-1);
}
}
}
}
res.Release();
return res;
}
ReturnMatrix stdev(const Matrix& mat, const int dim)
{
return sqrt(var(mat,dim));
}
ReturnMatrix gt(const Matrix& mat1,const Matrix& mat2)
{
Mark Jenkinson
committed
int ctrcol = std::min(mat1.Ncols(),mat2.Ncols());
int ctrrow = std::min(mat1.Nrows(),mat2.Nrows());
Matrix res(ctrrow,ctrcol);
res=0.0;
for (int ctr1 = 1; ctr1 <= ctrrow; ctr1++) {
for (int ctr2 =1; ctr2 <= ctrcol; ctr2++) {
if( mat1(ctr1,ctr2) > mat2(ctr1,ctr2)){
res(ctr1,ctr2) = 1.0;
}
}
}
res.Release();
return res;
}
ReturnMatrix lt(const Matrix& mat1,const Matrix& mat2)
{
Mark Jenkinson
committed
int ctrcol = std::min(mat1.Ncols(),mat2.Ncols());
int ctrrow = std::min(mat1.Nrows(),mat2.Nrows());
Matrix res(ctrrow,ctrcol);
res=0.0;
for (int ctr1 = 1; ctr1 <= ctrrow; ctr1++) {
for (int ctr2 =1; ctr2 <= ctrcol; ctr2++) {
if( mat1(ctr1,ctr2) < mat2(ctr1,ctr2)){
res(ctr1,ctr2) = 1.0;
}
}
}
res.Release();
return res;
}
ReturnMatrix geqt(const Matrix& mat1,const Matrix& mat2)
{
Mark Jenkinson
committed
int ctrcol = std::min(mat1.Ncols(),mat2.Ncols());
int ctrrow = std::min(mat1.Nrows(),mat2.Nrows());
Matrix res(ctrrow,ctrcol);
res=0.0;
for (int ctr1 = 1; ctr1 <= ctrrow; ctr1++) {
for (int ctr2 =1; ctr2 <= ctrcol; ctr2++) {
if( mat1(ctr1,ctr2) >= mat2(ctr1,ctr2)){
res(ctr1,ctr2) = 1.0;
}
}
}
res.Release();
return res;
}
ReturnMatrix geqt(const Matrix& mat,const float a)
{
int ncols = mat.Ncols();
int nrows = mat.Nrows();
Matrix res(nrows,ncols);
res=0.0;
for (int ctr1 = 1; ctr1 <= nrows; ctr1++) {
for (int ctr2 =1; ctr2 <= ncols; ctr2++) {
if( mat(ctr1,ctr2) >= a){
res(ctr1,ctr2) = 1.0;
}
}
}
res.Release();
return res;
}
ReturnMatrix leqt(const Matrix& mat1,const Matrix& mat2)
{
Mark Jenkinson
committed
int ctrcol = std::min(mat1.Ncols(),mat2.Ncols());
int ctrrow = std::min(mat1.Nrows(),mat2.Nrows());
Matrix res(ctrrow,ctrcol);
res=0.0;
for (int ctr1 = 1; ctr1 <= ctrrow; ctr1++) {
for (int ctr2 =1; ctr2 <= ctrcol; ctr2++) {
if( mat1(ctr1,ctr2) <= mat2(ctr1,ctr2)){
res(ctr1,ctr2) = 1.0;
}
}
}
res.Release();
return res;
}
ReturnMatrix eq(const Matrix& mat1,const Matrix& mat2)
{
Mark Jenkinson
committed
int ctrcol = std::min(mat1.Ncols(),mat2.Ncols());
int ctrrow = std::min(mat1.Nrows(),mat2.Nrows());
Matrix res(ctrrow,ctrcol);
res=0.0;
for (int ctr1 = 1; ctr1 <= ctrrow; ctr1++) {
for (int ctr2 =1; ctr2 <= ctrcol; ctr2++) {
if( mat1(ctr1,ctr2) == mat2(ctr1,ctr2)){
res(ctr1,ctr2) = 1.0;
}
}
}
res.Release();
return res;
}
ReturnMatrix neq(const Matrix& mat1,const Matrix& mat2)
{
Mark Jenkinson
committed
int ctrcol = std::min(mat1.Ncols(),mat2.Ncols());
int ctrrow = std::min(mat1.Nrows(),mat2.Nrows());
Matrix res(ctrrow,ctrcol);
res=0.0;
for (int ctr1 = 1; ctr1 <= ctrrow; ctr1++) {
for (int ctr2 =1; ctr2 <= ctrcol; ctr2++) {
if( mat1(ctr1,ctr2) != mat2(ctr1,ctr2)){
res(ctr1,ctr2) = 1.0;
}
}
}
res.Release();
return res;
}
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ReturnMatrix SD(const Matrix& mat1,const Matrix& mat2)
{
if((mat1.Nrows() != mat2.Nrows()) ||
(mat1.Ncols() != mat2.Ncols()) ){
cerr <<"MISCMATHS::SD - matrices are of different dimensions"<<endl;
exit(-1);
}
Matrix ret(mat1.Nrows(),mat1.Ncols());
for (int r = 1; r <= mat1.Nrows(); r++) {
for (int c =1; c <= mat1.Ncols(); c++) {
if( mat2(r,c)==0)
ret(r,c)=0;
else
ret(r,c) = mat1(r,c)/mat2(r,c);
}
}
ret.Release();
return ret;
}
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void SD_econ(Matrix& mat1,const Matrix& mat2)
{
if((mat1.Nrows() != mat2.Nrows()) ||
(mat1.Ncols() != mat2.Ncols()) ){
cerr <<"MISCMATHS::SD - matrices are of different dimensions"<<endl;
exit(-1);
}
for (int r = 1; r <= mat1.Nrows(); r++) {
for (int c =1; c <= mat1.Ncols(); c++) {
if( mat2(r,c)==0)
mat1(r,c)=0;
else
mat1(r,c) = mat1(r,c)/mat2(r,c);
}
}
}
void SP_econ(Matrix& mat1,const Matrix& mat2)
{
if((mat1.Nrows() != mat2.Nrows()) ||
(mat1.Ncols() != mat2.Ncols()) ){
cerr <<"MISCMATHS::SD - matrices are of different dimensions"<<endl;
exit(-1);
}
for (int r = 1; r <= mat1.Nrows(); r++) {
for (int c =1; c <= mat1.Ncols(); c++) {
mat1(r,c) = mat1(r,c) * mat2(r,c);
}
}
}
ReturnMatrix vox_to_vox(const ColumnVector& xyz1,const ColumnVector& dims1,const ColumnVector& dims2,const Matrix& xfm){
ColumnVector xyz1_mm(4),xyz2_mm,xyz2(3);
xyz1_mm<<xyz1(1)*dims1(1)<<xyz1(2)*dims1(2)<<xyz1(3)*dims1(3)<<1;
xyz2_mm=xfm*xyz1_mm;
xyz2_mm=xyz2_mm/xyz2_mm(4);
xyz2<<xyz2_mm(1)/dims2(1)<<xyz2_mm(2)/dims2(2)<<xyz2_mm(3)/dims2(3);
xyz2.Release();
return xyz2;
}
ReturnMatrix mni_to_imgvox(const ColumnVector& mni,const ColumnVector& mni_origin,const Matrix& mni2img, const ColumnVector& img_dims){
ColumnVector mni_new_origin(4),img_mm;//homogeneous
ColumnVector img_vox(3);
mni_new_origin<<mni(1)+mni_origin(1)<<mni(2)+mni_origin(2)<<mni(3)+mni_origin(3)<<1;
img_mm=mni2img*mni_new_origin;
img_vox<<img_mm(1)/img_dims(1)<<img_mm(2)/img_dims(2)<<img_mm(3)/img_dims(3);
img_vox.Release();
return img_vox;
}
void remmean_econ(Matrix& mat, const int dim)
{
Matrix matmean;
remmean(mat, matmean, dim);
void remmean(Matrix& mat, Matrix& matmean, const int dim)
{
matmean = mean(mat,dim);
if (dim == 1){
for (int mr=1; mr<=mat.Nrows(); mr++)
mat.Row(mr) -= matmean.AsRow();
}
else{
for (int mc=1; mc<=mat.Ncols(); mc++)
mat.Column(mc) -= matmean.AsColumn();
}
}
void remmean(const Matrix& mat, Matrix& demeanedmat, Matrix& Mean, const int dim)
{
demeanedmat = mat;
remmean(demeanedmat,Mean, dim);
}
ReturnMatrix remmean(const Matrix& mat, const int dim)
{
Matrix res = mat;
remmean_econ(res,dim);
res.Release();
return res;
/* ReturnMatrix cov(const Matrix& mat, const int norm)
{
SymmetricMatrix res;
Matrix tmp;
int N;
tmp=remmean(mat);
if (norm == 1) {N = mat.Nrows();}
else {N = mat.Nrows()-1;}
res << tmp.t()*tmp;
res = res/N;
res.Release();
return res;
}
ReturnMatrix cov(const Matrix& mat, const int norm)
res << ones(mat.Ncols(),mat.Ncols());
Matrix meanM;
int N;
meanM = mean(mat);
if (norm == 1) {N = mat.Nrows();}
else {N = mat.Nrows()-1;}
for (int ctr=1; ctr <= mat.Nrows(); ctr++)
res << res + (mat.Row(ctr) - meanM ).t() * (mat.Row(ctr) - meanM);
res = res/N;
ReturnMatrix corrcoef(const Matrix& mat, const int norm)
{
SymmetricMatrix res;
res = cov(mat,norm);
Matrix D;
D=diag(res);
D=sqrt(D*D.t());
res << SD(res,D);
res.Release();
return res;
}
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ReturnMatrix flipud(const Matrix& mat)
{
Matrix rmat(mat.Nrows(),mat.Ncols());
for(int j=1;j<=mat.Ncols();j++)
for(int i=1;i<=mat.Nrows();i++)
rmat(i,j)=mat(mat.Nrows()-i+1,j);
rmat.Release();
return rmat;
}
ReturnMatrix fliplr(const Matrix& mat)
{
Matrix rmat(mat.Nrows(),mat.Ncols());
for(int j=1;j<=mat.Ncols();j++)
for(int i=1;i<=mat.Nrows();i++)
rmat(i,j)=mat(i,mat.Ncols()-j+1);
rmat.Release();
return rmat;
}
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void symm_orth(Matrix &Mat)
{
SymmetricMatrix Metric;
Metric << Mat.t()*Mat;
Metric = Metric.i();
Matrix tmpE;
DiagonalMatrix tmpD;
EigenValues(Metric,tmpD,tmpE);
Mat = Mat * tmpE * sqrt(abs(tmpD)) * tmpE.t();
}
void powerspectrum(const Matrix &Mat1, Matrix &Result, bool useLog)
//calculates the powerspectrum for every column of Mat1
{
Matrix res;
for(int ctr=1; ctr <= Mat1.Ncols(); ctr++)
{
ColumnVector tmpCol;
tmpCol=Mat1.Column(ctr);
ColumnVector FtmpCol_real;
ColumnVector FtmpCol_imag;
ColumnVector tmpPow;
RealFFT(tmpCol,FtmpCol_real,FtmpCol_imag);
pow(FtmpCol_real,2);
pow(FtmpCol_imag,2);
tmpPow = FtmpCol_real+FtmpCol_imag;
if(res.Storage()==0){res= tmpPow;}else{res|=tmpPow;}
}
Result=res;
}
void element_mod_n(Matrix& Mat,double n)
{
//represent each element in modulo n (useful for wrapping phases (n=2*M_PI))
double tmp;
for( int j=1;j<=Mat.Ncols();j++){
tmp = ( Mat(i,j) - rounddouble(Mat(i,j)/n)*n );
Mat(i,j)= tmp > 0 ? tmp : tmp + n;
}
}
}
}
Mark Jenkinson
committed
return (int)pow(2,ceil(log(float(n))/log(float(2))));
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}
void xcorr(const Matrix& p_ts, Matrix& ret, int lag, int p_zeropad)
{
Tracer tr("MISCMATHS::xcorr");
int sizeTS = p_ts.Nrows();
int numTS = p_ts.Ncols();
if(p_zeropad == 0)
p_zeropad = sizeTS;
if(lag == 0)
lag = sizeTS;
ColumnVector x(p_zeropad);
x = 0;
ColumnVector fft_real;
ColumnVector fft_im;
ColumnVector dummy(p_zeropad);
ColumnVector dummy2;
dummy = 0;
ColumnVector realifft(p_zeropad);
ret.ReSize(lag,numTS);
ret = 0;
for(int i = 1; i <= numTS; i++)
{
x.Rows(1,sizeTS) = p_ts.Column(i);
FFT(x, dummy, fft_real, fft_im);
for(int j = 1; j <= p_zeropad; j++)
{
// (x+iy)(x-iy) = x^2 + y^2
fft_real(j) = fft_real(j)*fft_real(j) + fft_im(j)*fft_im(j);
fft_im(j) = 0;
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