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  1. Jul 27, 2015
  2. Jul 24, 2015
    • Paul McCarthy's avatar
      TODO list · 6fafcd46
      Paul McCarthy authored
      6fafcd46
    • Paul McCarthy's avatar
    • Paul McCarthy's avatar
      Default line style for hist/timeseries is solid line. · a14d2280
      Paul McCarthy authored
      Refactored colour map texture a bit, as GLMasks were behaving badly due
      to bugs, and minor ambiguities
      a14d2280
    • Paul McCarthy's avatar
      TODO list · 491ebf2b
      Paul McCarthy authored
      491ebf2b
    • Paul McCarthy's avatar
      Bugfixes. · 634c8d5f
      Paul McCarthy authored
       - All GLObjects test to see if opts instances have a parent, before
         doing things with their sync properties.
       - Render.py bug - using fsl/utils/layout functions, passing
         showLabels=True, but then passing no labels. Renderpy usage fixed,
         and layout test added (reverts to showLabels=False if no labels are
         provided)
       - CanvasPanel screenshot was passing all overlays, instead of just
         enabled/saved ones
       - settingspy imports wx inside functions, in case we're running in
         headless mode
       - In my SliceCanvas.genGLObject refactoring, I removed a critical piece
         of functionality - genGLObject(updateRenderTextures=True) was not
         updating render textures.
      634c8d5f
    • Paul McCarthy's avatar
      Some little changes and bugfixes. · 13a8effa
      Paul McCarthy authored
       - RenderTexture unbinds itself on frame buffer configuration fail,
         before raising an error.
       - RenderTexture was potentially doing integer division on texture
         size ratio calculation
       - GL21 LineVector software draw could possibly be called before
         line vertices had been created.
       - Line/RGB vector command line args were not enabled
       - RGBVector was not initialising texture interpolation correctly
      13a8effa
  3. Jul 23, 2015
    • Paul McCarthy's avatar
      TODO list · a7226a87
      Paul McCarthy authored
      a7226a87
    • Paul McCarthy's avatar
      Renamed messagedlg to dialog, and added a couple of new dialogs - · e5e2d1bc
      Paul McCarthy authored
      SimpleMessageDialog, which just displays a plain message, and
      TimeoutDialog, which shows said message, and disappears after a
      timeout. ProcessingDialog now inherits form SimpleMessageDialog.
      
      Another dialog, TextEditDialog, shows an editable/selectable piece of
      text. This is used by a new CanvasPanel action, showCommandLineArgs,
      which pops up a dialog allowing the user to copy the command line to
      recreate the currently visible scene.
      e5e2d1bc
    • Paul McCarthy's avatar
      Bugfix in image texture - image data was being scaled by the min/max of · a2985c63
      Paul McCarthy authored
      the current 3D volume, instead of the global 4D min/max.
      
      Cosmetic updates to fslview_parseargs
      a2985c63
    • Paul McCarthy's avatar
      I have no idea how bricon <-> display range sync was working at · 1ffd8d89
      Paul McCarthy authored
      all. Replaced the old contrast scaling equation with somthing simpler to
      invert (and replaced the previously-incorrect inverted scale->contrast
      equation). VolumeOpts was incorrectly flipping the resulting bricon
      values, as well.
      
      Other small changes - fsldirdlg layout tweak, and ActionButton now does
      not require the action to be listed in the strings module.
      1ffd8d89
  4. Jul 22, 2015
  5. Jul 21, 2015
  6. Jul 20, 2015
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