- Oct 15, 2015
-
-
Paul McCarthy authored
-
- Oct 14, 2015
-
-
Paul McCarthy authored
elsewhere.
-
- Oct 13, 2015
-
-
Paul McCarthy authored
-
- Sep 24, 2015
-
-
Paul McCarthy authored
-
Paul McCarthy authored
-
- Sep 22, 2015
-
-
Paul McCarthy authored
-
- Aug 18, 2015
-
-
Paul McCarthy authored
-
- Aug 17, 2015
-
-
Paul McCarthy authored
has been done so that the SceneOpts classes can copy them without having to import the slicecanvas/lightboxcanvas modules, which would then force import of all the OpenGL/GLObject stuff.
-
- Aug 13, 2015
-
-
Paul McCarthy authored
displayed with the bottom left voxel at display location (0, 0). This means that calculating voxel location from display coordinates is different depending on the space that the image is displayed in. I think I've figured out the location panel, but need to double check, and need to take a closer look at the editor.
-
Paul McCarthy authored
-
- Aug 11, 2015
-
-
Paul McCarthy authored
Revamping ortho profile toolbar (which will be renamed to ortho edit toolbar) - new icons and layouts. I'm not happy with the edit profile behaviour, so am going to refactor that soon too. Bugfix to histgram panel (caused by changes to ViewPanel.togglePanel). Bugfix to VectorOpts (removing listener on overlay instead of display). ActionButton class type is now optional, and argument order has changed. GLImageObject now calls onUpdate whenever image data changes - SliceCanvases were not being reset when images edited. OrthoEditProfile explicitly calls Refresh on the OrthoPanel when various things happen.
-
- Aug 06, 2015
-
-
Paul McCarthy authored
GLObject.getDataResolution
-
- Jul 27, 2015
-
-
Paul McCarthy authored
other things) listen on this property to detect overlay bounds/spatial representation changes, instead of using a global listener on DisplayOpts instances. ModelOpts is correspondingly broken, but about to be fixed.
-
- Jul 15, 2015
-
-
Paul McCarthy authored
level.
-
- Jul 14, 2015
-
-
Paul McCarthy authored
appropriately. Some things are broken due to weakref-related changes in the props package.
-
- Jun 23, 2015
-
-
Paul McCarthy authored
default values given to xax/yax/zax in GLObject.__init__. generateVertices method, used by image objects which display a slice through image texture, is implemenmted in GLImageObject class, purely to eliminate code duplication. gllabel_funcs module now has an init function. Other cosmetic changes.
-
- Jun 01, 2015
-
-
Paul McCarthy authored
-
- May 22, 2015
-
-
Paul McCarthy authored
crashing with GLModel instances, but they're not being rendered properly. No time to fix now.
-
- May 15, 2015
-
-
Paul McCarthy authored
-
Paul McCarthy authored
<-> overlay type map to a module-level attribute.
-
- May 13, 2015
-
-
Paul McCarthy authored
-
- May 12, 2015
-
-
Paul McCarthy authored
-
Paul McCarthy authored
needed to return one value per axis. Other minor cosmetic changes.
-
Paul McCarthy authored
-
- May 08, 2015
-
-
Paul McCarthy authored
size. SceneOpts turns on software rendering before off-screen rendering.
-
Paul McCarthy authored
documentation, need to be added.
-
- May 03, 2015
-
-
Paul McCarthy authored
complicated. LineVector hardware draw implementation is now working.
-
- Apr 24, 2015
-
-
Paul McCarthy authored
values. LineVector broken.
-
- Apr 23, 2015
-
-
Paul McCarthy authored
-
- Apr 20, 2015
-
-
Paul McCarthy authored
is buggy for LudoWeird-esque images
-
Paul McCarthy authored
-
- Apr 15, 2015
-
-
Paul McCarthy authored
-
Paul McCarthy authored
subclasses - GLRGBVector and GLLineVector. VectorOpts.displayMode no longer exists.
-
Paul McCarthy authored
voxCoords and texCoords. There may be a 0.5 voxel offset which I'm currently not taking into account
-
- Apr 09, 2015
-
-
Paul McCarthy authored
the slice
-
Paul McCarthy authored
preparation for a merge-into-master of the useful stuff. Also removed 'twoStageRender' option from SliceCanvas, as I am intending to build this into GLImageObject/Volume/something.
-
Paul McCarthy authored
-
- Apr 08, 2015
-
-
Paul McCarthy authored
to profile.mouseDown/Drag
-
Paul McCarthy authored
to the GL representation. Removed references to GLVolume_pregen
-
- Apr 07, 2015
-
-
Paul McCarthy authored
is now done in the GLObject.__init__ constructor.
-